WarKirby3333 Posted June 27, 2006 Share Posted June 27, 2006 Is there any way to write a script which will force an NPC to wear something in the tail slot (like a cape) Link to comment Share on other sites More sharing options...
WarKirby3333 Posted July 3, 2006 Author Share Posted July 3, 2006 Someone please reply. Anyone. Link to comment Share on other sites More sharing options...
mezlo Posted July 3, 2006 Share Posted July 3, 2006 Is there any way to write a script which will force an NPC to wear something in the tail slot (like a cape) Is the cape set to use the tail slot or is it set to use UpperBody and you're trying to make it use the tail slot instead? Mez Link to comment Share on other sites More sharing options...
mezlo Posted July 4, 2006 Share Posted July 4, 2006 I just tested having an NPC equip a tail item and they did so without problem. Here's what I did: 1) I duplicated Black Robe as TailCape and edited the Biped Objects so that only Tail was selected.2) I created a script which tests to see if TailCape is equipped and if not, equip it.3) I added TestCape to Simplicia the Slow's inventory and added the above script to her.4) I saved the mod, added it under Data Files, and loaded Oblivion. Simplicia was wearing the cape over her existing beggar's clothes. Here is the script: scn TailCapeScript ref self Begin GameMode set self to GetSelf if self.getequipped TailCape == 0 self.additem TailCape 1 self.equipitem TailCape endif End Hopefully this helps with whatever issue you're having. Mez Link to comment Share on other sites More sharing options...
WarKirby3333 Posted July 6, 2006 Author Share Posted July 6, 2006 Thanx Ill try that and tell you if it works. You always seem to be there to help with any problem. Do you live on this board? Link to comment Share on other sites More sharing options...
mezlo Posted July 7, 2006 Share Posted July 7, 2006 You always seem to be there to help with any problem. Do you live on this board?;) Actually I open it in a browser tab in the evenings and leave it open. When not playing a game I'll check it every once in a while to see if anything new is posted. Lately I've been working on a few spells for my mod and am pulling my hair out trying to make them work so I haven't checked it much. Hopefully I'll get them completed this weekend and get v1.3 released. Mez Link to comment Share on other sites More sharing options...
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