sirburton Posted August 4, 2010 Share Posted August 4, 2010 hi mates!! Here's the problem: i've noticed that when i fire keeping pressed the secon mouse button (to make scopeless zoom, for example with a normal ak-112) the bullets hits 1-2 meters on the right of the pointer!! Hope i've been clear...please help me solve this!!! cheers Link to comment Share on other sites More sharing options...
fap6000 Posted August 8, 2010 Share Posted August 8, 2010 Auto-aim will correct the difference in angle from the projectile node on the weapon mesh (which are all different) to the Aim recticle thingy in the middle of the screen. You know auto-aim is active when the reticule thingy lights up red or whatever. There are many settings which deal with this, in fact many mods turn off AutoAim altogether, thus breaking a much needed part of the game. This is because in many combat situations you get the opposite effect, you are aimmed at one persons arm in a group of targets, Autoaim is bugged out thinking the active target is the target in the group to the left or right from the current aim, an so you see a tracer freak out at a 30 degree angle. So they set the autoaim to look for targets 180 degrees from the reticule (behind the player) thus disabling it, however this method will disable many weapons because all meshes are different an all projectile nodes are different from the way the weapon is held, thus breaking many weapons in 3rd person view. I get around both problems by using the Autoaim mods which only narrow the cone which auto aim looks at, which on top of that I open the mod with FO3edit an change the settings around a little bit. For example after a few months testing I'm thinking of using a max angle for auto aim of about 24 degrees, which default was 3 degrees in that mod, I think I use 6 degrees currently though. Which all that is done thru combat testing. Also the Autoaim distance is matched to my max VATS distance which I reckon is about 100 yards or so, maybe a bit more than 80 meters, I forget. Just remember that 120 units in the fallout world is about 6 feet. VATS - MCE.espVatsLongerDistance.espPrecision_AutoAim_6000.esp I use these mods to handle my aim an vats, but they have been modified somewhat to be more useful. Link to comment Share on other sites More sharing options...
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