Nightwolfhunter Posted August 4, 2010 Share Posted August 4, 2010 Except for the Aureal and Maskin, the races installed don't work right. I am afraid ot leave th sewers for fear that my game will crash upon meeting another race that isn't installed properly. Am I still missing something? if so, please link the newbie to it, or I'll end up at the wrong place and DL something incorrectly. thanks for your time. LO Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 0.9.9.5] 02 Cobl Main.esm [Version 1.72] 03 Mart's Monster Mod.esm [Version 3.7b3p3] 04 TamrielTravellers.esm [Version 1.39c] 05 Unofficial Oblivion Patch.esp [Version 3.2.10] 06 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 07 Oblivion Citadel Door Fix.esp 08 DLCShiveringIsles.esp 09 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 0A All Natural - Real Lights.esp [Version 0.9.9.5] 0B All Natural.esp [Version 0.9.9.5] 0C All Natural - SI.esp [Version 0.9.9.5] ++ Item interchange - Extraction.esp [Version 0.78] 0D Cobl Glue.esp [Version 1.72] 0E Cobl Si.esp [Version 1.63] ++ Cobl Tweaks.esp [Version 1.44] 0F Mart's Monster Mod.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] 10 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.7b3p] 11 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] 12 Mart's Monster Mod - Durability & Damage.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Less Rats.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Safer Roads.esp [Version 3.7b3p3] 13 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] ++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3] 14 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3] 15 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] 16 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] 17 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3] ++ TamrielTravellerAdvscript.esp [Version 1.39c] 18 TamrielTravellers4MMM.esp [Version 1.39c] ++ Travellers4MMMHostileFactions.esp [Version 1.39c] 19 TamrielTravellersItemsCobl.esp [Version 1.39c] 1A ShiveringIsleTravellers.esp [Version 1.39c] ++ ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c] ++ MMM-Cobl.esp [Version 1.69] 1B Knights.esp ** Knights - Unofficial Patch.esp [Version 1.0.9] ++ Mart's Monster Mod - Knights.esp [Version 3.7b3p3] 1C The Lost Spires.esp 1D Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 1E Salmo the Baker, Cobl.esp [Version 3.08] ++ Item interchange - Placement.esp [Version 0.78] ++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.78] ++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3] 1F Cobl Races.esp [Version 1.52] 20 Cobl Races TNR.esp [Version 1.53] 21 Cobl Races TNR SI.esp [Version 1.53] ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] 22 Cobl Silent Equip Misc.esp [Version 01] ** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9.5] 23 Bashed Patch, 0.esp 24 Streamline 3.1.esp Link to comment Share on other sites More sharing options...
forli Posted August 4, 2010 Share Posted August 4, 2010 You have to download "COBL Cosmetics Res 01", it's an optional download in the COBL Tesnexus PageIt's required to run COBL - Races.esp If you run another races mod, you need to merge them with Wrye Bash. Link to comment Share on other sites More sharing options...
Nightwolfhunter Posted August 4, 2010 Author Share Posted August 4, 2010 K, I have that. in fact, I even have the OMOD for it. Why is it not showing up on my Wyre Bash? Link to comment Share on other sites More sharing options...
forli Posted August 5, 2010 Share Posted August 5, 2010 Wrye bash can't see OMODs. You have to install them using OBMM. Only then you can manage the mod with wrye bash. If it's already installed, but it won't show while building the bashed patch, then you have to edit the bash tags.COBL - Races.esp must have the following bash tags: EyesHairR.Attributes-FR.Attributes-MR.ChangeSpellsR.DescriptionR.RelationsR.SkillsVoice-FVoice-M To assign the tags: At the bottom-right corner there is a text box called "Bash tags".Right click and a list appear. Click to activate/deactivate the tags Link to comment Share on other sites More sharing options...
Nightwolfhunter Posted August 5, 2010 Author Share Posted August 5, 2010 I see those Bash Tags there. So how do I activate the tags? I don't see any option to activate them. Link to comment Share on other sites More sharing options...
forli Posted August 5, 2010 Share Posted August 5, 2010 I see those Bash Tags there. So how do I activate the tags? I don't see any option to activate them.If the tags are there, then are enabled. In the mod list, search for the bashed patch. Select it, right click and select Rebuil patch. In the new window, look at left: there is a list. Scroll all down and search "Race records". Select and check it. Now look at the center of the window. "COBL Race.esp is here: select and Check it.Now look at the bottom right corner, there are some buttons. Click "Build Patch" and that's all. Link to comment Share on other sites More sharing options...
onryou74 Posted August 5, 2010 Share Posted August 5, 2010 Tried it, turned everyone's eyes black and make their heads bald. Excellent Mod. I tore it out after 5 seconds. Link to comment Share on other sites More sharing options...
Nightwolfhunter Posted August 5, 2010 Author Share Posted August 5, 2010 the creater of the mod made an OMOD ready version of the mod,, i think the problem occured somewhere around there. Link to comment Share on other sites More sharing options...
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