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A little land texturing question


Valkyrie

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When I try to retexture over some default areas, certain areas take the new textures but some don't. Its like the next quad just doesn't want anything to do with it. I'm ending up with a sharp line in the land texture where the next quad starts. Anyone have any helpful tips?
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a better way is to remove the least used textured areas from the quad your are trying to texture. Go into landscaping mode and get your render window active. Press i to bring up a window with all the textures your quad has. The max is either 6 or 7. (The number after the texture indicates how much its used... But you probly got that already.)
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