Valkyrie Posted August 5, 2010 Share Posted August 5, 2010 When I try to retexture over some default areas, certain areas take the new textures but some don't. Its like the next quad just doesn't want anything to do with it. I'm ending up with a sharp line in the land texture where the next quad starts. Anyone have any helpful tips? Link to comment Share on other sites More sharing options...
ub3rman123 Posted August 5, 2010 Share Posted August 5, 2010 Find a texture that works, then run over the whole area with it. Then you'll be able to texture it. That bug is caused by having too many different textures in one location. Link to comment Share on other sites More sharing options...
Valkyrie Posted August 5, 2010 Author Share Posted August 5, 2010 You da man! Kudo comin' atcha :yes: Link to comment Share on other sites More sharing options...
TodaY Posted August 5, 2010 Share Posted August 5, 2010 a better way is to remove the least used textured areas from the quad your are trying to texture. Go into landscaping mode and get your render window active. Press i to bring up a window with all the textures your quad has. The max is either 6 or 7. (The number after the texture indicates how much its used... But you probly got that already.) Link to comment Share on other sites More sharing options...
Valkyrie Posted August 5, 2010 Author Share Posted August 5, 2010 I'll give that a try also. TY! Link to comment Share on other sites More sharing options...
Recommended Posts