Warkupo Posted August 5, 2010 Share Posted August 5, 2010 I'm playing a rather heavily modified version of Oblivion, and while walking around Tamriel, I came across a female fighter nearby Kvatch, whose name I can't remember. Once she was dealt with, I got a quest completion message telling me about the sword she was wielding, Chrysamere. Researching on the internet, I figured out this sword doesn't exist in vanilla Oblivion, so I'm assuming one of my mods added it. It's a very fine weapon, more powerful than a Daedric Weapon, which has an enchantment called "Chrysamere's Might". Additionally, when I equip the weapon I get a message in the top corner telling me "Chrysamere's Might added." My problem then is that I don't know what either of these effects actually DO, and without knowing what mod they come from I don't have a great method of figuring out rather than blindly stumbling around google. I tried looking at the magical effects tab under my Spell Casting... Thing, but none of the effects make any mention of Chrysamere's Might, and nothing changes when I unequip it. if anyone has any information about what mod is adding this weapon, or what the enhancement Chrysamere's Might does, to me and the enemy, I would be rather grateful. My Load Order: Oblivion.esmGTAesgaard_2.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmEnhanced Daedric Invasion.esmFCOM_Convergence.esmKvatch Rebuilt.esmBetter Cities Resources.esmHorseCombatMaster.esmShieldOnBack.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espBetter Cities .espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_FrancescosNamedBosses.espNatural_Weather_by_Max_Tael_RD.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espLiving Economy.espLiving Economy - Items.espCutthroat Merchants.espHotkeyCasting.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDaedric_Katana_0.4_leveled_only.esptda_ScytheModv1.2.espVA_UniqueKatana1Replace.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espKDCircletsOOOOptimized - NPC Equip.espFCOM_KDCircletsOOOOptimizedNPCEquip.espCobl Glue.espCobl Si.espBob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons for Npcs.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espMart's Monster Mod - Additional Enemy NPC Vars.espFCOM_Convergence.espFCOM_RealSwords.espFCOM_DurabilityAndDamage.espMart's Monster Mod - More Wilderness Life.espFCOM_LessReaversInGates.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Zombies for Body Meshes.espMart's Monster Mod - Safer Quest Locations.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espFCOM_MoreRandomSpawns.espFCOM_MoreRandomItems.espGTAesgaard.espGTAesgaard_2.espKvatch Rebuilt.espKvatch Rebuilt - Leveled Guards - FCOM.espMalevolent.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espDLCFrostcrag_MysticEmporiumPatch.espFrostcragRebornCobl.espKnights.espKnights - Unofficial Patch.espThe Lost Spires.espMart's Monster Mod - City Defences.espFCOM_EnhancedDaedricInvasion.espElsweyrAnequina.espNatural_Vegetation_by_Max_Tael.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.espEVE_ShiveringIslesEasterEggs.espSalmo the Baker, Cobl.espSkycaptainsBloodTime.espMidasSpells.espDeadlyReflex 5 - Combat Moves.espAFLevelMod.espMayu's Animation Overhaul.espCobl Races.espCobl Races TNR.espCobl Races TNR SI.espBetter Cities - Skingrad City Defences.espBetter Cities SKINGRAD.espBetter Cities - Bravil City Defences.espBetter Cities BRAVIL.espBetter Cities - Anvil City Defences.espBetter Cities ANVIL.espBetter Cities - Chorrol City Defences.espBetter Cities CHORROL.espBetter Cities - Cheydinhal City Defences.espBetter Cities CHEYDINHAL.espBetter Cities - Leyawiin City Defences.espBetter Cities LEYAWIIN.espBetter Cities - Bruma City Defences.espBetter Cities BRUMA.espBetter Cities IC Arboretum.espBetter Cities IC Arcane University.espBetter Cities IC Arena.espBetter Cities IC Elven Gardens.espBetter Cities IC Green Emperor Way.espBetter Cities IC Market.espBetter Cities IC Prison.espBetter Cities IC Talos Plaza.espBetter Cities IC Temple.espBetter Cities IC Waterfront.espBetter Cities - COBL.espFrancesco's 14 days respawn time - 1-24 day lenght rescale.espCobl Silent Equip Misc.espBashed Patch, 0.espFiery Fists.espRacial Harmony.esp Link to comment Share on other sites More sharing options...
Valkyrie Posted August 5, 2010 Share Posted August 5, 2010 These seem to be the mods that contain the sword: http://img.photobucket.com/albums/v283/Valkyrie-Krazo/Untitled-12.png Link to comment Share on other sites More sharing options...
LFact Posted August 5, 2010 Share Posted August 5, 2010 Use FormID Finder or RefScope to identify the mod. Link to comment Share on other sites More sharing options...
Valkyrie Posted August 5, 2010 Share Posted August 5, 2010 This is the enchantment the resource originally came with. http://img.photobucket.com/albums/v283/Valkyrie-Krazo/Untitled-13.png Link to comment Share on other sites More sharing options...
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