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COBL QUESTION


TenthLegion

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SO i installed FCOM and COBL recently and I am also running MOE and OOO and MMM. SO when i started up my saved game a message popped up that said that the genericLore script of COBL was being overridden by another mod of mine and that some of the features of COBL would fail to work properly. What does this mean? Here is my load order/mod list. AAAAANNNY assistance would be appreciated.

 

Oblivion.esm

Skingrad24Vars.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

TamrielTravellers.esm

FCOM_Convergence.esm

bookplacing.esm

HorseCombatMaster.esm

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

LoadingScreens.esp

Natural_Weather_HDR_with_darker_Nights_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

PCSoundCernd.esp

IWR-Lights.esp

IWR-Windows.esp

IWR-Shutters.esp

Book Jackets Oblivion - BP.esp

Less Creepy Guild Porters.esp

M.O.E. - Undermined Leveled Gameplay - Creature Edition.esp

M.O.E. - Undermined Leveled Gameplay - Item Edition.esp

MorrowindBooks.esp

Reznod_Mannequin.esp

Slof's Oblivion Pillow Book.esp

Expanded Hotkeys and Spell Delete V2.esp

Adonnays Classical Weaponry.esp

Adonnays Elven Weaponry.esp

Ancient Silver Armor.esp

Banes Guilds United.esp

CapesandCloaks.esp

DBShadowSet.esp

DMRangerArmor.esp

Hadhafang.esp

M.O.E. - New Staffs, Blight and Ashstorms.esp

M.O.E. - Playable Scythe.esp

M.O.E. - Unlocked Palace Guard Armour.esp

M.O.E. - Unlocked Dremora Armour and Robes.esp

M.O.E. - Unlocked Glenroy and Captain Renault Blades Armour.esp

Woodsman Armor.esp

Cobl Glue.esp

Cobl Si.esp

OOO 1.32-Cobl.esp

FCOM_Cobl.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Water_Weeds.esp

Mart's Monster Mod - Additional Enemy NPC Vars.esp

FCOM_Convergence.esp

FCOM_EntropicOrderRebalance.esp

Mart's Monster Mod - More Wilderness Life No Gates.esp

Mart's Monster Mod - More Passive Wildlife.esp

FCOM_SaferRoads.esp

FCOM_LessRats.esp

FCOM_NoSpiders.esp

Mart's Monster Mod - No Pests.esp

Mart's Monster Mod - No Swarms.esp

FCOM_NoAdventurersInGates.esp

Mart's Monster Mod - Extra Wounding.esp

Mart's Monster Mod - Spawn Rates - Reduced.esp

Mart's Monster Mod - No Reavers.esp

Mart's Monster Mod - No Carrion Rats.esp

Mart's Monster Mod - No Undead Rise.esp

Mart's Monster Mod - No Slimes.esp

Mart's Monster Mod - No Beholdens.esp

Mart's Monster Mod - Safer Quest Locations.esp

Mart's Monster Mod - Dungeons of MMM.esp

Mart's Monster Mod - Gems & Gem Dust.esp

Mart's Monster Mod - Hunting & Crafting.esp

Mart's Monster Mod - Farm Animals.esp

Mart's Monster Mod - Diverse WaterLife.esp

Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp

TamrielTravellers4OOO.esp

TamrielTravellersItemsCobl.esp

TamrielTravellersItemsVendor.esp

ShiveringIsleTravellers.esp

ShiveringIsleTravellersFriendlyFactions4MMM.esp

FCOM_TamrielTravelers.esp

FCOM_DiverseGuardUnity.esp

FCOM_HungersUnitySI.esp

FCOM_FriendlierFactions.esp

Mart's Monster Mod - Shivering Isles.esp

LoadingScreens-OOO.esp

MMM-Cobl.esp

Amajor7 Imperial Furniture.esp

Better Benirus Manor - Helping Hands.esp

Better Benirus Manor.esp

Bravil House For Sale Upgrade.esp

Castle_Highrock.esp

Cheydinhal Petshop.esp

GuilesHuntsmenLodge.esp

Jeral View Chalet.esp

LetThePeopleDrink.esp

M.O.E. - Tools of Kagrenac - The Secret of White Gold Tower.esp

M.O.E. - The Black Sacrament - Night Mother's Ritual.esp

Viking Village.esp

Knights.esp

M.O.E. - Visit Valen Dreth Topic.esp

The Lost Spires.esp

Mart's Monster Mod - City Defences.esp

FCOM_Knights.esp

bartholm.esp

Natural_Vegetation_by_Max_Tael.esp

Book Placement v2.esp

Cliff_BetterLetters.esp

M.O.E. - Bone Names and Priced Skull.esp

M.O.E. - Disable Fast Travel.esp

M.O.E. - Travel Services.esp

M.O.E. - Lucien Lachance Rumors Fix.esp

M.O.E. - Icons for Mythic Dawn Armour - Fix.esp

M.O.E. - Lycanthropy and Lichcraft.esp

M.O.E. - Realistic Prices, Realistic Weights, No Quest Items.esp

M.O.E. - Kill Martin and Jauffre.esp

M.O.E. - New Classes.esp

Arena Loot 1.2.esp

RSArmor.esp

Gondorian Ranger Gear.esp

MagicArrows_1.0.esp

OL_MyBrumaFireplace.esp

P1DkeyChain.esp

Player's Diary.esp

Updateplayersdiary.esp

Salmo the Baker, Cobl.esp

M.O.E. - Alternative Script Effect Icon I.esp

M.O.E. - Alternative Script Effect Icon II.esp

M.O.E. - Main Quest Delayer.esp

M.O.E. - Hunger Effects.esp

M.O.E. - Fatigue Loss from Running.esp

M.O.E. - Vampire Players Scarier.esp

M.O.E. - Ethereal State Spell.esp

M.O.E. - Levitation Magic.esp

M.O.E. - Lock Spells.esp

M.O.E. - Mythic Dawn Powers.esp

M.O.E. - Teleportation Magic and Icarian Flight.esp

Multiple Creature Summoning.esp

FasterArrows200.esp

M.O.E. - Realistic Law Enforcement - Part One.esp

M.O.E. - Realistic Law Enforcement - Part Two.esp

DeadlyReflex 5 - Combat Moves.esp

OOO-Level_Stock.esp

M.O.E. - Better Icon for Script Effects.esp

M.O.E. - Unlocked Hairstyles.esp

M.O.E. - Playable Dremora and Custom Race Fix.esp

Ren_Soya_KD's.esp

_Ren_BeautyPack_full + Soya's hair.esp

KT_CustomRaceFix.esp

Cobl Silent Equip Misc.esp

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I know FCOM is supposed to be a pain to install correctly, but since I've never used it I can only suggest that you use BOSS to prioritise your load order -- it is incorrect load order that is overriding the COBL script.
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I know FCOM is supposed to be a pain to install correctly, but since I've never used it I can only suggest that you use BOSS to prioritise your load order -- it is incorrect load order that is overriding the COBL script.

 

I do use BOSS, i cant live without it :P sorry i forgot to mention that. any idea which load order it should be?

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Ok, BOSS is going to give you the correct order, so assuming you use Wrye Bash -- I understand it's required for FCOM -- do you rebash your patches every time you make changes to your mod list? And do you use the Automatic (right click in the Bash Tags window and select 'Automatic') option of Wrye Bash to utilise BOSS's masterlist suggestions? Understand that I don't use FCOM, so you will be more familiar with it and it's vagaries than I.
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  • 7 months later...

It has to do with a mod that's overwriting a generic Oblivion script. (Someone did the naughty "Recompile All" function in CS)

 

You can use Wrye Bash's "Decompile All" function to undo this

 

The mod that had it for me was Tears of the Fiend... which also made my game crash a few times just wandering around the wilderness, so I smashed with the trash-hammer. I might attempt to reintegrate it if I care enough later

Edited by Leviathan1753
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