mukiovatai Posted November 6, 2014 Posted November 6, 2014 Greetings,I've nearly completed my first mod, a standalone player home. I want to complete the bath section with two features: 1- Statue activator that unequips/reequips (so player can choose to use bath or just run through without)2- LayDown furniture marker that Player can activate and choose to lay down I haven't been able to figure either out. Can anyone help?Thanks in advance~
Tamira Posted November 6, 2014 Posted November 6, 2014 ad 2.: Lay down marker: Set it up exactly like I did for a hammock (rename "hammock" to "bath" or whatever)https://picasaweb.google.com/lh/photo/k8mZAIbK4FgXNfDLoQ_j_vvaJFz2-0h-4j1klvvreaM?feat=directlink
mukiovatai Posted November 6, 2014 Author Posted November 6, 2014 On 11/6/2014 at 7:26 PM, Tamira said: ad 2.: Lay down marker: Set it up exactly like I did for a hammock (rename "hammock" to "bath" or whatever)https://picasaweb.google.com/lh/photo/k8mZAIbK4FgXNfDLoQ_j_vvaJFz2-0h-4j1klvvreaM?feat=directlinkThank you Tamira! I will give it a shot after work today. Much obliged~
ToppDog Posted November 6, 2014 Posted November 6, 2014 Thanks Tamira. I was wondering how to get the player to be able to use the markers that the NPCs do while sandboxing. I'm going to have to try this too :)
ToppDog Posted November 6, 2014 Posted November 6, 2014 I'm still not clear on what to do to make it so the player can use the marker also. Sorry to hijack the thread,but I was about to try doing this also, so it seemed like a good place to ask. In my case I have several furniture markers in a hot tub & pool area of my mod that I would like the players to be able to use if they wish, & I've seen it done in a few mods such as the Underground Bathhouse mod, but I haven't had the chance to look into how it works yet. I know how to use an object as an activator & attach it to an invisible chair marker, but I'm still not sure how to get a player character to be able to use other furniture markers.
Tamira Posted November 6, 2014 Posted November 6, 2014 Look at the picture in my link. You have to edit the SitLedgeMarker, give it a new ID and a name, add the keywords. It works, I have made many interactive markers like this in my house mod Sepredia: http://www.nexusmods.com/skyrim/mods/29708/?
mukiovatai Posted November 6, 2014 Author Posted November 6, 2014 On 11/6/2014 at 8:49 PM, ToppDog said: I'm still not clear on what to do to make it so the player can use the marker also. Sorry to hijack the thread,but I was about to try doing this also, so it seemed like a good place to ask. In my case I have several furniture markers in a hot tub & pool area of my mod that I would like the players to be able to use if they wish, & I've seen it done in a few mods such as the Underground Bathhouse mod, but I haven't had the chance to look into how it works yet. I know how to use an object as an activator & attach it to an invisible chair marker, but I'm still not sure how to get a player character to be able to use other furniture markers.No worries ToppDogg, I am eager to get home this eve and try it out myself. I've tried methods found in various tutorials and none worked for me, so I'm glad we can get it worked out. Again thanks to Tamira for lending her expertise.
mukiovatai Posted November 7, 2014 Author Posted November 7, 2014 On 11/6/2014 at 8:51 PM, Tamira said: Look at the picture in my link. You have to edit the SitLedgeMarker, give it a new ID and a name, add the keywords. It works, I have made many interactive markers like this in my house mod Sepredia: http://www.nexusmods.com/skyrim/mods/29708/?Works like a charm. :) Going to go check out Sepredia
ToppDog Posted November 7, 2014 Posted November 7, 2014 Thanks Tamira! And, mukialedori too for already checking it out. I'm off to check out Sepredia too :)
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