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mukiovatai

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    #1876
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  1. Ugly banded texture in waterfalls, in an otherwise gorgeous setup. Was wondering if anyone knew the cause, or could point me in right direction looking for it. Thanks~ Project ENB Realistic Water 2 SkyFallsSkyMills *tried Particle Patch for ENB and it worsened* http://static-1.nexusmods.com/15/images/110/12138918-1445543160.jpg
  2. UPDATE: I think I accomplished it essentially, by using a defaultsetstageonenter trigger on a static which served as my alias and target.
  3. In my quest, I want to require the player to travel to an outdoor cell in the first stage, advancing to the next stage upon his arrival there. Can anyone advise me? Thanks~
  4. I'm just recently experiencing an issue with occasional place names appearing in Italian (ie: Scavi di Saarthal) Interface and most things are in English. Any known info out there?
  5. there is a marker for sitting "normally". There is also a JarlChair furniture marker which provides that type of sitting pose. I'm not sure what steps you used, but try adding this JarlChair marker to your throne.
  6. Hi rockyourazz, no worries, I'm here to learn and I appreciate all your information. I'm sorry I abbreviated the Furniture name, it is "HHFurniitureBench", the High Hrothgar stone bench with fur. As you can see, it was simply that my CK needed to be reloaded; turns out my edit in Nifskoope worked fine. My issue with the bench was that the only positions available to be ticked in the item's edit window were the ones it was using "up, up, and front". There were no other options and it was strange in-game, so I had to create a bench that looked the same but had 3 functional positions. Amyway, I do appreciate you taking the time to respond (not many do), and I'm definitely saving your information on scripting those pieces together! That's good info thanks for teaching.
  7. Hi Tamira, yes that's pretty much it, I simply opened it in nifskope, changed the 'up" entry points to "front" and saved as a new nif file, which I then used as model for my bench. And you are right, it was the session! Opened it this afternoon and there it is, all good. Thank you so much, as always for your help.
  8. Need some help on this. Furniture item HHBench has three available entrypoints (front, up and up) which seems to only allow one person to sit at a time. I am trying to use that bench in my home but change the up positions to front positions. (so three can sit) So I opened it in Nifskope, edited each of the entrypoints under positions. Saved as a new nif file (mymodbench.nif). I was able to create the new bench in CK with this, but then showed a marker error. I don't know much about Nifskope and this type of editing, does anyone know where I erred? thanks~
  9. Right on, much appreciated. I'm new to it all, so although I know what I want to accomplish, I don't know where to begin. I can usually make it work once pointed in the right direction. Will look into this and give it a try, thank you.
  10. Quick question: Is there a way I can have the location of my dungeon disclosed to the player by guard's mention, or by rumor at inn?
  11. Finishing up Navmesh on this mod; each time I finalize my exterior cell's navmesh, i get asterisks in two neighboring cells. Is there anything I can do?
  12. thank you guys, I've been learning alot following this thread.
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