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Sword on back issue


GearF0x

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I've been playing Skyrim for awhile and I've been using one-handed swords. At one point of installing multiple mods at once, i noticed my character would have the equipped sword on her back sheathed. At first I didn't mind it, but after installing other animation mods, it looks weird equipping and sheathing. I uninstalled all the animation mods i had, but nothing seems to be working, as it still stays on her back, and when i unsheathe the weapon she unsheathes it as if it were a 2h weapon, but then holds it 1h.

Here is my load order


GameMode=Skyrim


Skyrim.esm=1

Update.esm=1

Unofficial Skyrim Patch.esp=1

Dawnguard.esm=1

Unofficial Dawnguard Patch.esp=1

HearthFires.esm=1

Dragonborn.esm=1

ApachiiHairFemales.esm=1

ApachiiHairMales.esm=1

RaceCompatibility.esm=1

HalfDryadElf.esm=1

Chesko_Frostfall.esp=1

randomthunder.esp=1

mintylightningmod.esp=1

ApachiiHelmetWigs.esp=1

Auto Unequip Ammo.esp=1

ExpandedJewelryCrafting.esp=1

lpsleep.esp=1

WetandCold.esp=1

WetandCold - Ashes.esp=1

SkyUI.esp=1

TKDodge.esp=1

AlynShirArmor.esp=1

BerserkerSword.esp=1

Cloaks.esp=1

Cloaks - Dawnguard.esp=1

DarknutBattleSword.esp=1

Ebony Mage Armor.esp=1

Energy Sword.esp=1

Explosive Arrows.esp=1

FenrirGreatsword.esp=1

Field Mage Outfit.esp=1

GDZZJJDH.esp=1

Gri_Scarf_and_Gugel.esp=1

Hothtrooper44_Armor_Ecksstra.esp=1

Hothtrooper44_ArmorCompilation.esp=1

Immersive Weapons.esp=1

LeftHandRings.esp=1

LeftHandRings - Dawnguard.esp=1

Ring of Change.esp=1

Silverlight Armor.esp=1

The Siegebreaker Greatsword.esp=1

Vidala'sDress.esp=1

DeadlyDragons.esp=1

DeadlyDragonsSpells.esp=1

DeadlyDragonsArmory.esp=1

BreezehomeEnchanter.esp=1

Inconsequential NPCs.esp=1

Default Teammate Weapon Draw Distance.esp=1

Guard Dialogue Overhaul.esp=1

Convenient Horses.esp=1

Convenient Horses - Unique Frost.esp=1

Convenient Horses - Faster Sprint.esp=1

dD - Enhanced Blood Main.esp=1

Realistic Lighting Overhaul - Dungeons.esp=1

Realistic Lighting Overhaul - Dawnguard Interiors.esp=1

Realistic Lighting Overhaul - Major City Exteriors.esp=1

Realistic Lighting Overhaul - Major City Interiors.esp=1

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1

Apocalypse - The Spell Package.esp=1

spellpack1.esp=1

spellpack2.esp=1

spellpack3.esp=1

spellpack4.esp=1

kamehameha.esp=1

Sneak Tools.esp=1

Sneak Tools Vanilla Hoods.esp=1

Sneak Tools Vanilla Masks.esp=1

HalfDryadElf.esp=1

SPTConsistentOlderPeople.esp=1

EeveeFox.esp=1

WolfFollower.esp=1

Yjorld.esp=1

YjorldRemastered.esp=1

FollowerWander2.esp=1

TTYM - Think to Yourself Messages.esp=1

TTYM - Frostfall Module.esp=1

RealShelter.esp=1

Shark Fin Machette.esp=1

CrimsonTwilightArmor.esp=1

BerserkersRace.esp=1

noiraldg.esp=1

RSPatch.esp=1

VioLens.esp=1

SofiaFollower.esp=1

kamehameha x100x200.esp=1

Follower - Eleonora.esp=1

RealShelterJKWR.esp=1

iNeed.esp=1

Apocalypse - More Apocalypse.esp=1

HalfDryadElfLiziaStandard.esp=1

Siegebreaker1H.esp=1

The Siegebreakers.esp=1

AncientTonguesSword.esp=1

AncientTonguesGreatSword.esp=1

Bastards.esp=1

Spellcastwith2HPlayerOnly.esp=1

Spellcastwith2HDragonborn.esp=1

Spellcastwith2HDawnguard.esp=1


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You're most likely using a custom skeleton which includes this change.

 

The UNPB body mod skeleton, for example, places 1 handed swords & daggers on the back. (if that's the body mod you happen to be using, then I seem to recall there's an optional file that reverts this change on it's mod page)

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AH, I'm using CBBE so it must be that then. I'll look into it now and see if that is what is was.

EDIT: I have no idea how i would go about fixing this :I Looking at the CBBE page there isn't a file to revert or any details about it...

Edited by GearF0x
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