Banana125 Posted August 8, 2010 Share Posted August 8, 2010 I'm trying my hand at creating rooms/dungeons/etc via the construction set, just goofing around. I'm also trying to get a feel for good decor styles. This means, for me, at least a few statues- problem is, the ideal ones, for me, would be of characters in certain poses (a la pose packs such as Actors in Charge and so on). Is there any relatively simple tool or mod or process or whatever I could use to create such statues? Since I haven't been doing a lot of modding I don't know how to use Blender, I use NifSkope occasionally to re-texture things, but that's about the extent of my non-CS skills. Additionally, my scripting skills are nil. If there's no easy way to do this I'll be absolutely none the worse, but it would be nice if anyone out there knows a program or way to do this without too much pain. Link to comment Share on other sites More sharing options...
ub3rman123 Posted August 9, 2010 Share Posted August 9, 2010 You can use the Bruma statue method to make in-game statues. But I don't know how to add a pose to them. Make an NPC, turn off its animations, set it as a ghost, and then give it a stone effect (PMS StoneEffect). If you just want to use a mod for it, I think Reneer's Mannequins Mod will suit your purposes. Link to comment Share on other sites More sharing options...
Banana125 Posted August 9, 2010 Author Share Posted August 9, 2010 Hm...actually, maybe I could make a token and use the Idle Animation menu to use one of the various poses, then put it in the "statue" NPC's inventory. I think. I'll try that and see what happens. Since animations are turned off idk if anything will happen, though. Thanks! EDIT: Actually I just realized I don't know how to remove animations/apply stone effect. >.> Link to comment Share on other sites More sharing options...
Banana125 Posted August 9, 2010 Author Share Posted August 9, 2010 Whoops, ignore the double-post. Link to comment Share on other sites More sharing options...
ub3rman123 Posted August 9, 2010 Share Posted August 9, 2010 For the stone effect, you can just apply this script to the NPC/Statue: scn (Script name) begin onload pms stoneeffect setghost to 1 That SetGhost thing will also keep it from trying to kill you and keep you from killing it. I think another thing to add to it is a package that makes them sit still and skip fallout behaviour. Link to comment Share on other sites More sharing options...
Banana125 Posted August 9, 2010 Author Share Posted August 9, 2010 Ah! Thank you so much! :D Edit: Script works like a charm, but for some reason I had to modify it to "EffectStone" instead of "StoneEffect" (didn't work as StoneEffect, so I checked the Midas Magic mod's nuke script where it was listed as EffectStone) and remove "to" from the fourth line. But that being done it's perfect, thanks! Edit2: Hm...can't seem to figure out quite how to make a character un-talk-to-able, a la the Bruma statue. The setisghost command works great, but how would I make it so they are effectively a static actor whom I can't interact with at all, in any way? Edit3: Using a dummy activate script ("begin onactivate / end") makes them un talk-toable and then I can just use the console in-game to disable AI. Woohoo! Link to comment Share on other sites More sharing options...
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