thereallgr Posted December 22, 2014 Author Share Posted December 22, 2014 UPDATEWell, it seems like you recieved yet another early present for christmas:dreamed1 released Capes for NPC's born out of a request here. I know, I know it's early but the holidays are close and I'm probably not, or only seldom around untill the new year, so:Thanks to all the modders here for your great work!I would honestly not have thought this would work out so well in such a short time. And - of course - Happy Holidays and a Happy New Year to all of you! Link to comment Share on other sites More sharing options...
Timarot Posted December 24, 2014 Share Posted December 24, 2014 well, lets try it... I kinda want two compatibility patches First one(1) Patch request for [Mod name, filename, version]:Oblivion Character Overhaul 2, Oblivion_Character_Overhaul.esp V2.03Knights of Nine - Revelation, Knights - Revelation.esp V1.3.7(2) Your load order of the mods you are requesting a patch for [Do NOT post your entire load order here, only the load order of the to-be-patched files matters]:Knights - Revelation.esmKnights - Revelation.espOblivion_Character_Overhaul.esp(3) Describe the general issues you experienced here:It's actually pretty simple. KotNR add two playable races - Aylend and Chimer. And they just look, well, ugly if you compare them to OCO2 races. So it would be awesome if someone would be able to give this two races the same blockhead treatment Second(1) Patch request for [Mod name, filename, version]:Knights of Nine - Revelation, Knights - Revelation.esp V1.3.7HGEC EBE E-Cup(2) Your load order of the mods you are requesting a patch for [Do NOT post your entire load order here, only the load order of the to-be-patched files matters]:Knights - Revelation.esp(3) Describe the general issues you experienced here:Can somedody adapt armors from this mod for EBE body? Link to comment Share on other sites More sharing options...
thereallgr Posted January 3, 2015 Author Share Posted January 3, 2015 I've added both to the list. For the first request: Have you asked Nuska about an addon? Might be worth a try. She probably will do it better than any of the active patchers here, as it's her original work. Link to comment Share on other sites More sharing options...
Timarot Posted January 3, 2015 Share Posted January 3, 2015 (edited) Woops. Made a mistake. I was talking about EBE lightguts body, not simple EBE or EBE Guts) SorryNuska has retired from modding) Edited January 3, 2015 by Timarot Link to comment Share on other sites More sharing options...
thereallgr Posted January 3, 2015 Author Share Posted January 3, 2015 Oh,... well, I might have missed that Nuska retired... Oops. I'm gonna update the request accordingly. Link to comment Share on other sites More sharing options...
thereallgr Posted January 6, 2015 Author Share Posted January 6, 2015 UPDATESeveral Better Cities Imperial Isle Compatibility Patches by me are done. Link to comment Share on other sites More sharing options...
Timarot Posted January 9, 2015 Share Posted January 9, 2015 (edited) One more:(1) Patch request for [Mod name, filename, version]:Mighty Umbra, Mighty umbra.esp 1.1HGEC lightgutsRobert Male body(muscular)(2) Your load order of the mods you are requesting a patch for [Do NOT post your entire load order here, only the load order of the to-be-patched files matters]:Mighty umbra.esp(3) Describe the general issues you experienced here:Mod add several unique chest pieces to few quest character. And ssince some of them has opened bodyparts they look not very good with body replacers. Textures got mess up. Here is one example(watch at hands)http://i.imgur.com/74t4ty4.jpg?1 Edited January 9, 2015 by Timarot Link to comment Share on other sites More sharing options...
Deathlocked Posted January 15, 2015 Share Posted January 15, 2015 One more:(1) Patch request for [Mod name, filename, version]:Mighty Umbra, Mighty umbra.esp 1.1HGEC lightgutsRobert Male body(muscular)(2) Your load order of the mods you are requesting a patch for [Do NOT post your entire load order here, only the load order of the to-be-patched files matters]:Mighty umbra.esp(3) Describe the general issues you experienced here:Mod add several unique chest pieces to few quest character. And ssince some of them has opened bodyparts they look not very good with body replacers. Textures got mess up. Here is one example(watch at hands)http://i.imgur.com/74t4ty4.jpg?1Looking at that image, It seems to be simple skin discolouration (basically the results on the skin tone sliders for said NPCs turned out differently under the body replacer/OCO2's changes You can fix the skin colour at least by opening up the mod in the CS and finding the NPC by name or ID (to get ID have a mod that lets you find such things via spell or simply press the console key, click on the NPC and write the number next to it's name) and find that number in the CS under Orcs. So yeah, entry level edit/temporary fix, if that armour is fitted to vanilla body, then there will be texture misplacement even after you tweak his skin colour, but asides from that it should be playable. Now that you mention It, Umbra the Blood drinker and this mod could do with OOO compatiblity pathes as they replace Umbra, and It's model, and people may want one of the many repalcers for the sword available here, that'd be something I'd look into. InsanitySorrowAllomerusOOO/Real Umbra version patches. Hm. Link to comment Share on other sites More sharing options...
Timarot Posted January 15, 2015 Share Posted January 15, 2015 (edited) One more:(1) Patch request for [Mod name, filename, version]:Mighty Umbra, Mighty umbra.esp 1.1HGEC lightgutsRobert Male body(muscular)(2) Your load order of the mods you are requesting a patch for [Do NOT post your entire load order here, only the load order of the to-be-patched files matters]:Mighty umbra.esp(3) Describe the general issues you experienced here:Mod add several unique chest pieces to few quest character. And ssince some of them has opened bodyparts they look not very good with body replacers. Textures got mess up. Here is one example(watch at hands)http://i.imgur.com/74t4ty4.jpg?1Looking at that image, It seems to be simple skin discolouration (basically the results on the skin tone sliders for said NPCs turned out differently under the body replacer/OCO2's changes You can fix the skin colour at least by opening up the mod in the CS and finding the NPC by name or ID (to get ID have a mod that lets you find such things via spell or simply press the console key, click on the NPC and write the number next to it's name) and find that number in the CS under Orcs. So yeah, entry level edit/temporary fix, if that armour is fitted to vanilla body, then there will be texture misplacement even after you tweak his skin colour, but asides from that it should be playable. Now that you mention It, Umbra the Blood drinker and this mod could do with OOO compatiblity pathes as they replace Umbra, and It's model, and people may want one of the many repalcers for the sword available here, that'd be something I'd look into. InsanitySorrowAllomerusOOO/Real Umbra version patches. Hm. Nope. If you try to undress him it would be noticeable that this cuirass is actually his torso(it can't be removed). And it would have terrible seams. So nope, it's not discoloration Edited January 15, 2015 by Timarot Link to comment Share on other sites More sharing options...
gianama Posted January 17, 2015 Share Posted January 17, 2015 This seems the place to report conflicts so here's my report. I believe it's related to Roads of Cyrodiil + compatibility patches and the new BC Isle.esp + it's patches. Here is my load order. Maybe it's one of the other patches I'm using or even the villages mod, not sure. It's no big deal but I thought I should bring it up. Active Mod Files: • 00 Oblivion.esm• 01 All Natural Base.esm [Version 1.34]• 02 Better Cities Resources.esm [Version 5.5.3]• 03 BetterMusicSystem.esm• 04 A_Bloody_Mess.esm• 05 DLCShiveringIsles.esp• 06 Better Cities .esp• 07 Natural_Habitat_by_Max_Tael.esp• 08 All Natural.esp [Version 1.35]• 09 All Natural - SI.esp [Version 1.35]• 0A Immersive Interiors.esp [Version 0.8.1]• 0B Immersive Interiors - Landscape Addon.esp• 0C Better Bell Sounds.esp• 0D ElzMoreVoice.esp• 0E All Natural - Real Lights.esp [Version 1.35]• 0F WindowLightingSystem.esp• 10 Menu and Camera Toggler.esp [Version 1.1]• 11 QQuix - Rock, rock, rock your ship - V3.esp• 12 DarNifiedUI Config Addon.esp• 13 Get Wet - just droplets.esp• 14 QZ Easy Menus.esp• 15 Dynamic Map.esp [Version 2.1.1]• 16 Region Revive - Lake Rumare.esp• 17 Roads of Cyrodiil.esp [Version 1.0]• 18 ShezriesTownsMaster.esp• 19 Villages1.1.esp• 1A xuldarkforest.esp [Version 1.0.5]• 1B xulStendarrValley.esp [Version 1.2.2]• 1C xulTheHeath.esp• 1D xulEntiusGorge.esp [Version 1.2.1]• 1E xulFallenleafEverglade.esp [Version 1.3.1]• 1F xulColovianHighlands_EV.esp [Version 1.2.2]• 20 xulChorrolHinterland.esp [Version 1.2.3]• 21 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]• 22 xulBravilBarrowfields.esp [Version 1.3.5]• 23 xulLushWoodlands.esp [Version 1.3.3]• 24 xulAncientYews.esp [Version 1.4.4]• 25 xulAncientRedwoods.esp [Version 1.6]• 26 ROC+Ancient Redwoods.esp [Version 1.0]• 27 xulCloudtopMountains.esp [Version 1.0.3]• 28 Ravenview-Cloudtop-Patch.esp [Version 2.0]• 29 xulArriusCreek.esp [Version 1.1.4]• 2A xulPatch_AY_AC.esp [Version 1.1]• 2B xulRollingHills_EV.esp [Version 1.3.3]• 2C xulPantherRiver.esp• 2D xulRiverEthe.esp [Version 1.0.2]• 2E xulBrenaRiverRavine.esp [Version 1.1.1]• 2F xulImperialIsle.esp [Version 1.6.8]• 30 xulBlackwoodForest.esp [Version 1.1.1]• 31 xulCheydinhalFalls.esp [Version 1.0.1]• 32 Villages-CheydinhalFalls patch.esp• 33 xulAspenWood.esp [Version 1.0.3]• 34 Lakewood+AspenWood Patch.esp [Version 3.0]• 35 xulSkingradOutskirts.esp [Version 1.0.2]• 36 ROC+UL Skingrad Outskirts Patch.esp• 37 xulSnowdale.esp [Version 1.0.5]• 38 xulCliffsOfAnvil.esp [Version 1.1.3]• 39 xulSilverfishRiverValley.esp [Version 1.0.4]• 3A xulJerallGlacier.esp [Version 1.0.2]• 3B xulTheEasternPeaks.esp [Version 1.1.4]• 3C ROC+UL-II Patch.esp [Version 1.0]• 3D ImpeREAL Empire - Unique Forts.esp• 3E ImpeREAL Forts + Silverfish River Patch.esp• 3F ROC+RR Patch.esp [Version 1.0]• 40 A Bloody Mess - Bloody Fights.esp• 41 Enhanced Vegetation [150%].esp• 42 Elz - Realistic Gravity.esp• 43 Deflect.esp• 44 Oblivion XP.esp• 45 1em_Vilja.esp [Version 3.1]• 46 Better Cities Full.esp [Version 5.5.3]• 47 Better Cities - VWD of the IC.esp [Version 5.5.0]• 48 Better Cities - IC Imperial Isle.esp [Version 5.5.2]• 49 Better Imperial City.esp [Version 5.5.3]• 4A Better Cities - All Natural.esp [Version 5.5.0]• 4B Better Cities - Unique Landscape Barrowfields.esp [Version 1.3]• 4C Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3]• 4D Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4]• 4E Better Cities - Unique Landscape Panther River patch.esp [Version 1.4]• 4F Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0]• 50 Better Imperial City FPS Patch.esp [Version 5.5.1a]• 51 Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0]• 52 Falling Leaves.esp [Version 1.0]• 53 Falling Leaves - UL LushWoodlands Patch.esp [Version 1.0]• • • ROC Standard Road Record.esp• • • All Natural - Indoor Weather Filter For Mods.esp [Version 1.35]• 54 Bashed Patch, 0.esp• 55 ElzMoreVoice - Original Voice Replacer.esp• 56 AllThingsAlchemicalShop.esp• 57 Elz - Improved UE.esp• 58 OSPS-BC_IC-II_UL-II_RRLR_Patch.esp Link to comment Share on other sites More sharing options...
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