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nakakita

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About nakakita

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    Morrowind, The Modding Game

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  1. I'd be interested in seeing Harvey made into Shuu Iwamine... I'd also really like to see a maplestory music replacer.
  2. I looked at the better cities meshes. I can do some of them. (Quite a few of them would just be texture redirects, which is a bonus.) But I can't do all of them unless there's someone good with textures willing to help, or if someone has done an HGEC patch for the mod, because there's a lot of armor in here with special skin textures, and I'm pretty rubbish at doing tattoos and stuff, especially with HGEC's UV map. I'd have to use the default skin.. and some of the specialness would be gone. There's also some things that you missed (the cotr folder) which I can do.. some of. Some of this is really high poly though and will likely crash blender on export. I can try though. The latter mod has a little too much content for me to handle. I'm still working on and off on another project with a similar volume of things, and I tend to get bored and procrastinate with huge projects. >>
  3. Ok, I just did a couple test conversions.. and I can do that one. It's out of my comfort zone, (I was hoping you'd say C), but I think with a bit more practice I can pull that off.
  4. But which 'normal' size? EVE alone does two different 'normals'.
  5. Crossposting this: So a bit of an interest poll here.. there's a request for "Mage Equipment - BAB version". It turns out however that most of the meshes were for bab, and not any other body. (I'll consider doing this if a bab user will list whatever they specifically want converted here. I can see issues with a couple meshes that might have issues, but there's quite a few that are definitely bab and not something else, and I'd rather not go through 49 sets of things trying to figure out what works and what doesn't for a body mod I don't personally use). My question is this though. How much interest is there for an HGEC patch? I'm currently doing a TGND patch for myself, which I do plan on releasing. But I recently found out that some of these robes are (apparently?) included in OOO.. which has HGEC patches already. And then, what size do people want? If it's DMRA or Guts, or something else people are mostly interested in, I'll just let the people who normally cover those bodies so that because I don't exactly have the experience to deal with those. I don't usually add polys when I'm doing conversions, and with those I'd have to.
  6. Noticing the same problem here and it's rather irritating. I really hope there's a fix for this eventually.
  7. this doesn't look that lore friendly and i don't kinda like it.....it also kinda looks like females-only It's for both genders, and multiple body types including the vanilla body. As for it's 'lore friendliness' it's a re-texture of an existing armor you can earn after doing a lengthy questline, with certain parts broken off and made optional. So unless that armor is 'not lore friendly' despite being part of the actual game, this one is. It's just no longer solid black. And, it's your best bet unless someone wants to go to the trouble of making an alternate texture for you to use.
  8. Were you supposed to link anything? Because I didn't get any. missed the http:// ... everything else in the link was there.
  9. Why not take a look at this?
  10. This armor set has several color schemes including white and has a replacer option for the shrouded set.
  11. Try turning your music off, or using Personalized Music to do a playlist that you'd like better. Taking samples from Morrowind would be illegal, but if you own copies of both games, and extract the sound files, you can do this yourself. Morthal's swamp frequently has chaurus reapers in it, along with trolls. It isn't just crabs and spiders. Unless you're a really low level. Finally, Mannequins ARE Weeping Angels. And they're in every player home other than Breezehome.
  12. This mod is an skse plugin that you can use to make certain skills (like non-combat ones) not count at all for leveling. And other things. Alternatively, you could use the console to de-level your character. Open console, click on character then type 'setlevel [insert level here]'. Sometimes you'll have extra experience from your previous higher level and you'll level up a few times, but at least you'll have more health and perk points to spend.
  13. I noticed you mentioned a library, but not a book shop.
  14. There's this mod on the steam workshop. Can't find a nexus version.
  15. I've tried a bunch of different de-leveling mods. But they all eventually end up having the same issue that I come across in vanilla. Dungeons with nothing but bosses. Does anyone know of a mod for a de-leveled world where this doesn't happen? It isn't that I can't kill the mobs, it's that I'm annoyed that there's so many of the boss-level mobs when there used to be weak enemies. It doesn't make any logical sense. I also hate it when mods buff the health and attack of the mobs, so they can always one hit you, but you can never one-hit them even under the exact same circumstances. As an example.. I'd like the standard dungeon-monster structure to be like... 10 draugr... 5 restless draugr... 3 scourges... 1 deathlord. Or something with similar ratios. Not 3 scourges, 20 deathlords, and 5 death overlords. Does such a thing exist? What would I need to edit to make such a thing exist if one doesn't, and is there a guide for that?
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