Mlucci4036 Posted November 8, 2014 Posted November 8, 2014 I've been toying around with re-textures lately, and there is a specific weapon and armor I wish to have glow when the player equips or wears it. Just a normal Neon glow, nothing more. I'm not sure how I would go about doing this, can anyone enlighten me as to how this could be done?
KiCHo666 Posted November 9, 2014 Posted November 9, 2014 You need to use glow maps.Those are textures that have highlighted parts you want to glow, while parts in black will not glow.Next, you need to add that texture to the mesh and enable it by setting Emissive color to color you choose and increase Emit multi to something higher than 1, higher number means more glow.
VileTouch Posted November 10, 2014 Posted November 10, 2014 this is what you're looking for: http://wiki.tesnexus.com/index.php/Glowmaps_101 :)
kingvrage Posted September 26, 2015 Posted September 26, 2015 I'm reeeaaally confused here,..... you can't open a .dds in Nifskope.................or can you?
Deleted1205226User Posted September 26, 2015 Posted September 26, 2015 A .dds is a texture. You have to open and work textures in a graphic program (Gimp, Photoshop, Paint.net, etc..) When your texture is done, you'll use NifSkope to add it to your nif.
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