cdo947214 Posted November 8, 2014 Share Posted November 8, 2014 I created a conversation between my companion and Sydney by following Seddon's tutorial video. I then recorded and put in the voice for my companion. I then extracted the Sydney voice files that I needed from FOMM. How do I get Sydney's comments (voice filenames) into the conversation? Link to comment Share on other sites More sharing options...
Macrae11011 Posted November 20, 2014 Share Posted November 20, 2014 (edited) okay, I dunno if i understood you right. To associate a Voice file to a Topic or Conversation, you have to open Geck, go to the Quest in which your Dialogue is managed. Then open the Topics header and choose the Topic you want to voiceover. Make sure that your sound files are in DATA\Sound\Voice\"Yourmodname.esp(m)"\"Voicetype"(like genericghoul01). Then doubleclick on the Response text you want to associate with the Voice file to.Now you see the edit Response Window. Near the bottom of this Window is the Voice Filename Field. Copy the string in that field and rename the Soundfile in your "Yourmodname.esp(m)"Folder with paste...if you have the .lip file for your Voice file, rename it too and add ".lip" at the end. I hope that is what you needed^^ Edited November 20, 2014 by Macrae11011 Link to comment Share on other sites More sharing options...
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