Trumpdog Posted August 10, 2010 Share Posted August 10, 2010 This isent a big deal but im having tinting issues with a model. The texture appears to lighten or darken depending on the skin tone you choose at character creation. as you can see, the texture tint between my character and morrigan are not the same... Link to comment Share on other sites More sharing options...
nezroy Posted August 10, 2010 Share Posted August 10, 2010 The tint map alpha channel should be completely black for any areas that aren't skin. Looks like your tint map has some not-quite transparent alpha going on for the whole map, so skin tint is being applied everywhere to some degree. Link to comment Share on other sites More sharing options...
Trumpdog Posted August 10, 2010 Author Share Posted August 10, 2010 im trying to make the armor in the screen standalone but when i export to fbx, the verticies more than triple and the command line tools crash. The model only has 8k verts...no idea what the problem is Link to comment Share on other sites More sharing options...
Trumpdog Posted August 10, 2010 Author Share Posted August 10, 2010 nvm...i found a work around Link to comment Share on other sites More sharing options...
Trumpdog Posted August 10, 2010 Author Share Posted August 10, 2010 nvm...i found a work around failed>< Link to comment Share on other sites More sharing options...
Trumpdog Posted September 21, 2010 Author Share Posted September 21, 2010 Old post but all problems have been fixed=) Link to comment Share on other sites More sharing options...
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