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how do i add an effect to a weapon?


Uerba

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The effect was originally done by using NifSkope to copy the torch animation nodes into the desired weapon model. Then it was a matter of adjusting the x,y,z coordinates of the flame to match the desired position on the blade. Then you update the texture paths to point to your own project folder...then copy the original torch textures (20 of them IIRC) into your project folder and then modify them to make whatever color you like or replace the textures with entirely new ones.

 

LHammonds

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