Jump to content

Crash Outdoors


Domas

Recommended Posts

Trying to troubleshoot CTD even further. I've been able to play fine the last few days, until just recently. Played for a good 2 hours before first crash, though! Now it seems to be every few minutes after I load.

 

Only thing major I've installed is Warcry. Aside from that, Moonshadow Elves, Toggleable Quantity Prompt...

 

After some major frustration, I decided to download TES4Edit for some reason and check things out. There's a lot of red. But I'm not really sure what to do (or how to use) the mod. I read about running TES4View with Pluggy and viewing logs of some sort, but I'm unsure really what I would even be looking for.

 

Is there some way to copy/paste a log of every conflict from TES4Edit?

 

Regardless, I would really like to try and get these CTDs down to a minimum again...

 

Wrye Bash Load Order:

 

Active Mod Files:

00 Oblivion.esm

01 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

02 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

03 Cobl Main.esm [Version 1.72]

04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

05 Mart's Monster Mod.esm [Version 3.7b3p3]

06 FCOM_Convergence.esm [Version 0.9.9a7]

07 Better Cities Resources.esm

08 HorseCombatMaster.esm

09 Unofficial Oblivion Patch.esp [Version 3.2.0]

0A UOP Vampire Aging & Face Fix.esp [Version 1.0.0]

0B DLCShiveringIsles.esp

0C Unofficial Shivering Isles Patch.esp [Version 1.4.0]

0D Better Cities .esp

0E Francesco's Optional Chance of Stronger Bosses.esp

0F Francesco's Optional Chance of Stronger Enemies.esp

10 Francesco's Optional Chance of More Enemies.esp

11 Francesco's Optional Leveled Guards.esp

++ FCOM_Francescos.esp [Version 0.9.9]

++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

12 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

++ Advanced_Water_Modification-2734.esp

++ Louder Nirnroot Sound.esp

13 WindowLightingSystem.esp

14 Map Marker Overhaul.esp [Version 3.5.2]

15 Map Marker Overhaul - SI additions.esp [Version 3.5]

16 Expanded Hotkeys and Spell Delete v1.0.esp

17 Expanded Hotkeys Brief Equip Message.esp

18 DLCHorseArmor.esp

19 DLCOrrery.esp

1A DLCVileLair.esp

1B DLCMehrunesRazor.esp

1C DLCSpellTomes.esp

++ MaleBodyReplacerV4.esp

1D DLCThievesDen.esp

1E Cobl Glue.esp [Version 1.72]

1F Cobl Si.esp [Version 1.63]

** Cobl Tweaks.esp [Version 1.44]

20 Bob's Armory Oblivion.esp

21 FCOM_BobsArmory.esp [Version 0.9.9]

22 Oblivion WarCry EV.esp [Version 1.08a]

23 FCOM_WarCry.esp [Version 0.9.9]

24 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

25 OOO 1.32-Cobl.esp [Version 1.72]

++ FCOM_Cobl.esp [Version 0.9.9]

26 FCOM_Convergence.esp [Version 0.9.9]

++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

27 FCOM_RealSwords.esp [Version 0.9.9]

28 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

29 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

++ Mart's Monster Mod - No Blood.esp [Version 3.7b3p3]

++ Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3]

2A Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

2B Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

2C Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

2D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

2E Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

2F GlenvarCastle.esp

30 MolagBalTreasury.esp

31 za_bankmod.esp

32 DLCBattlehornCastle.esp

33 DLCFrostcrag.esp

34 Knights.esp

35 Castle_Almgard-V2.esp

36 Bag of Holding.esp [Version 1.5.0]

37 Toggleable Quantity Prompt.esp [Version 3.1.1]

38 Cliff_RPO_NewBeginnings_RPC.esp [Version 1.0]

39 Quest Award Leveller.esp [Version 2.0.1]

3A Quest Award Leveller - Vile Lair.esp [Version 2.1.0]

++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]

3B Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]

3C SupremeMagicka.esp [Version 0.90]

3D SM_ShiveringIsles.esp [Version 0.86]

++ SM_DLCSpellTome.esp [Version 0.80]

++ SM_OOO.esp [Version 0.89]

++ SM_MMM.esp [Version 0.89]

++ SM_COBL.esp

3E SM_EnchantStaff.esp [Version 0.80]

++ SM_UnlockSpells.esp [Version 0.70]

++ SM_Scrolls.esp [Version 0.84]

++ SM_SigilStone.esp [Version 0.83]

3F MidasSpells.esp

40 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp

41 DeadlyReflex 5 - Combat Moves.esp

++ SM_DeadlyReflex.esp [Version 0.86]

42 Kobu's Character Advancement System.esp

43 Kobu's Jack-of-All-Trades Mod.esp

44 Kobu's Lighter Backpack Mod.esp

++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]

45 Moonshadow Elves - Sc.esp

46 CuteElf11.esp [Version 1.3.5]

47 DemonRace.esp [Version 2.9.16]

48 Cobl Races.esp [Version 1.52]

++ Cobl Races - Balanced.esp [Version 1.52]

49 Better Cities - Full City Defences.esp

4A Better Cities Full.esp

4B Better Cities - VWD of the IC.esp

4C Better Imperial City.esp

4D Better Imperial City FPS Patch.esp

4E Better Cities - COBL.esp [Version 2]

4F Better Cities Full FPS Patch.esp

50 Better Cities - No LEYAWIIN Flooding.esp

51 Cobl Silent Equip Misc.esp [Version 01]

52 Bashed Patch, 0.esp

53 Streamline 3.1.esp

 

 

 

 

BOSSlog:

 

 

 

 

-----------------------------------------------------------

Better Oblivion Sorting Software Load Order Utility

 

© Random007 & the BOSS development team, 2009-2010

Some rights reserved.

CC Attribution-Noncommercial-No Derivative Works 3.0

http://creativecommons.org/licenses/by-nc-nd/3.0/

v1.51 (2 April 2010)

-----------------------------------------------------------

 

Master .ESM date: Mon Jan 01 23:24:08 2001

FCOM detected.

OOO detected.

Better Cities detected.

 

 

------------------------------------

Recognised and re-ordered mod files:

------------------------------------

 

Oblivion.esm

. Note: Masterlist Information: $Revision: 1166 $, $Date: 2010-07-16 08:11:18 -0700 (Fri, 16 Jul 2010) $, $LastChangedBy: pacificmorrowind $

 

Francesco's Leveled Creatures-Items Mod.esm

. Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}}

 

Francesco's Optional New Items Add-On.esm

 

Cobl Main.esm

. Note: Do not use Tamrielic Ingredients and COBL at the same time.

 

Oscuro's_Oblivion_Overhaul.esm

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}}

 

Mart's Monster Mod.esm

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_Convergence.esm

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

 

Better Cities Resources.esm

 

HorseCombatMaster.esm

 

Unofficial Oblivion Patch.esp

. Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Music,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version).

. Note: Remember to use the 'MOBS' version when using Francesco's or FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

 

UOP Vampire Aging & Face Fix.esp

 

DLCShiveringIsles.esp

 

Unofficial Shivering Isles Patch.esp

. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}}

 

Better Cities .esp

. Note: Dummy file to load Better Cities .BSA

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

Francesco's Optional Chance of More Enemies.esp

 

Francesco's Optional Leveled Guards.esp

. Requires: Shivering Isles expansion.

 

FCOM_Francescos.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

FCOM_FrancescosItemsAddOn.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

. Requires: Francesco's supplementary addon package.

 

FCOM_FrancescosNamedBosses.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

Advanced_Water_Modification-2734.esp

 

Louder Nirnroot Sound.esp

 

WindowLightingSystem.esp

 

Map Marker Overhaul.esp

 

Map Marker Overhaul - SI additions.esp

 

Expanded Hotkeys and Spell Delete v1.0.esp

. Note: Don't use hotkeys to change Warcry-style 'set' equipment. Game bug.

 

Expanded Hotkeys Brief Equip Message.esp

. Note: Don't use hotkeys to change Warcry-style 'set' equipment. Game bug.

 

DLCHorseArmor.esp

 

DLCOrrery.esp

 

DLCVileLair.esp

 

DLCMehrunesRazor.esp

 

DLCSpellTomes.esp

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

MaleBodyReplacerV4.esp

. Bashed Patch tag suggestion: {{BASH:Body-M,Graphics}}

 

DLCThievesDen.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Light,Actors.AIPackages}}

 

Cobl Glue.esp

. Note: Make sure to install the FCOM patch 'FCOM_Cobl.esp'.

 

Cobl Si.esp

. Requires: Shivering Isles expansion.

 

Cobl Tweaks.esp

!!! FCOM INSTALLATION ERROR: Delete. Already included in 'FCOM_COBL.esp'.

 

Bob's Armory Oblivion.esp

. Requires: 'FCOM_BobsArmory.esp'.

 

FCOM_BobsArmory.esp

. Requires: 'Bob's Armory Oblivion.esp'.

 

Oblivion WarCry.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}}

!!! FCOM INSTALLATION ERROR: Delete. Use 'Oblivion WarCry EV.esp' instead.

. Note: German version.

 

Oblivion WarCry EV.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}}

. Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.

 

FCOM_WarCry.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev,Stats}}

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,R.ChangeSpells,Relations,Relev,Scripts,Stats}}

 

OOO 1.32-Cobl.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Invent}}

 

FCOM_Cobl.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}

. Requires: 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.

. Note: Do not use COBL and Tamerielic Ingredients at the same time.

 

Mart's Monster Mod - Additional Enemy NPC Vars.esp

. Note: Can increase the chances of a CTD in a heavily modded game.

 

FCOM_Convergence.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_EntropicOrderRebalance.esp

 

FCOM_EntropicOrderHardcore.esp

 

FCOM_RealSwords.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}

 

Mart's Monster Mod - More Wilderness Life.esp

. Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both.

 

Mart's Monster Mod - Extra Wounding.esp

 

Mart's Monster Mod - Looting NPCs & Creatures.esp

 

Mart's Monster Mod - No Blood.esp

 

Mart's Monster Mod - No Undead Rise.esp

 

Mart's Monster Mod - Safer Quest Locations.esp

 

Mart's Monster Mod - Dungeons of MMM.esp

 

Mart's Monster Mod - Gems & Gem Dust.esp

 

Mart's Monster Mod - Hunting & Crafting.esp

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats}}

 

Mart's Monster Mod - Diverse WaterLife.esp

 

Mart's Monster Mod - Slof Horses Complete.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}}

. Conflicts with: Slof's Horses or Slof's Extra Horses.

 

Mart's Monster Mod - Shivering Isles.esp

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

OOO-WaterFish.esp

 

GlenvarCastle.esp

 

MolagBalTreasury.esp

 

za_bankmod.esp

. Note: For use with Better Cities use replacing fix for BBC.

 

DLCBattlehornCastle.esp

 

DLCFrostcrag.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}}

 

Knights.esp

 

Castle_Almgard-V2.esp

. Note: Be sure to use the right version depending on Unique Landscapes Beachs of Cyrodiil being used.

 

300_Test.esp

 

Bag of Holding.esp

 

Salmo the Baker, Cobl.esp

. Bashed Patch tag suggestion: {{BASH:C.Owner,Names,Invent,Factions,Actors.Stats,NPC.class,Actors.AIData,Actors.AIPackages,Graphics}}

. Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash.

 

Toggleable Quantity Prompt.esp

 

Cliff_RPO_NewBeginnings.esp

 

Cliff_RPO_NewBeginnings_RPC.esp

 

Quest Award Leveller.esp

 

Quest Award Leveller - Vile Lair.esp

 

Quest Award Leveller - Mehrunes Razor.esp

 

Quest Award Leveller - Knights of the Nine.esp

 

SupremeMagicka.esp

. Bashed Patch tag suggestion: {{BASH:Names,Graphics}}

 

SM_ShiveringIsles.esp

 

SM_DLCSpellTome.esp

 

SM_OOO.esp

 

SM_MMM.esp

 

SM_COBL.esp

 

SM_EnchantStaff.esp

 

SM_UnlockSpells.esp

 

SM_Scrolls.esp

 

SM_SigilStone.esp

 

MidasSpells.esp

 

Deadly Reflex 5 - Timed block and 150% damage.esp

. Note: Use no more than one Timed Block ESP.

 

Deadly Reflex 5 - Timed Block and 250% damage.esp

. Note: Use no more than one Timed Block ESP.

 

Deadly Reflex 5 - Timed Block with no damage or durability changes.esp

. Note: Use no more than one Timed Block ESP.

 

DeadlyReflex 5 - Combat Moves.esp

. Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues.

 

SM_DeadlyReflex.esp

 

Kobu's Character Advancement System.esp

 

Kobu's Jack-of-All-Trades Mod.esp

 

Kobu's 5x Slower Jack-of-All-Trades Mod.esp

 

Kobu's 4x Slower Jack-of-All-Trades Mod.esp

 

Kobu's 3x Slower Jack-of-All-Trades Mod.esp

 

Kobu's 2x Slower Jack-of-All-Trades Mod.esp

 

Kobu's 10x Slower Jack-of-All-Trades Mod.esp

 

Kobu's 1.5x Slower Jack-of-All-Trades Mod.esp

 

Kobu's Lighter Backpack Mod.esp

 

Mart's Monster Mod - Resized Races.esp

. Bashed Patch tag suggestion: {{BASH:Body-M,Body-F,R.Relations}}

 

Moonshadow Elves - Sc.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

CuteElf11.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics}}

 

DemonRace.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

Beautiful PeopleV22 - MaleReplacerV4.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Body-M,Graphics}}

 

Cobl Races.esp

. Bashed Patch tag suggestion: {{BASH: Eyes, Hair, R.Relations, Voice-M, Voice-F,R.Description,R.Skills,R.Attributes-F,R.Attributes-M,R.ChangeSpells}}

. Note: Do not use with RBP.

 

Cobl Races TNR.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,NoMerge}}

. Requires: the Cobl Cosmetics Res 01 files installed.

 

Cobl Races TNR SI.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,NoMerge}}

. Requires: the Cobl Cosmetics Res 01 files installed.

 

Cobl Races - Balanced.esp

. Bashed Patch tag suggestion: {{BASH:Body-F,Body-M,Eyes,Hair,R.Relations,R.Description,R.Skills,R.Attributes-F,R.Attributes-M,R.ChangeSpells}}

. Note: Do not use with RBP.

 

Better Cities - Full City Defences.esp

 

Better Cities Full.esp

 

Better Cities - VWD of the IC.esp

 

Better Imperial City.esp

 

Better Imperial City FPS Patch.esp

. Note: Only use if using Better Imperial City.esp

 

Better Cities - COBL.esp

 

Better Cities Full FPS Patch.esp

 

Better Cities - No LEYAWIIN Flooding.esp

 

Cobl Silent Equip Misc.esp

 

Bashed Patch, 0.esp

 

Streamline 3.1.esp

 

-----------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using your favourite mod ordering utility.

-----------------------------------------------------------------

 

 

 

-----------------------------------------------------------

Done.

 

 

Any help is appreciated. Please let me know if there's something you'd like me to do in order to acquire some debug logs or w/e. Not really sure what I'm doing in that respect, but just link me on what I need and I can figure it out.

 

Lastly, I'm pretty sure this isn't the problem, as I don't have that many active mods (compared to the 254 limit), but could disabling the following be the solution I'm looking for?

"Mart's Monster Mod - Additional Enemy NPC Vars.esp

. Note: Can increase the chances of a CTD in a heavily modded game."

 

EDIT: I've tried loading 3 times now, and every time I enter the same "Cell?" outdoors, I crash. Not sure if outdoors is even composed of multiple cells, but the same area always crashes me. Right now, it's just Nortwest of Dagny's Camp. NW as in a few steps past the tents.

Edited by Domas
Link to comment
Share on other sites

I'm sorry, I mis-phrased what I said earlier. The only thing I've recently* installed was Warcry, the race mod, and toggleable quantity prompt. I would highly doubt that would crash it, since there were no mobs in the vicinity of where I was. On top of that, I was able to successfully coc to 300 test room 1-29 in 300_Test.esp that was included in the FCOM package without crash.

 

I really can't think of a thing that would cause random CTD outdoors. Texture Replacements (Qarl's) shouldn't do that, right? If I somehow installed it wrong I would just have no ground textures I assume. Only other outdoor mod I can think of is my water replacement, but there was no water near the camp I mentioned in the previous post.

 

:wallbash:

Link to comment
Share on other sites

You have the hotfix for Deadly Reflex 5? Lots of people don't download the hotfix, even though it solves -a lot- of crashing issues.

 

Also, CombatMoves should be as near to the end of your load order as you can make it.

 

So override BOSS load order to make CombatMoves further down? Ok I'll try both that and the hotfix, thanks!

 

EDIT: I checked my Oblivion Mods archive folder on my desktop where I keep the zip file(s) of every mod I install, and the hotfix SHOULD suposedly be installed. I'll try reinstalling and changing BOSS load order either way.

 

EDIT2: I've tried what you said, and loaded my save. Quickly Fast-Traveled to Skingrad, no problems inside the city walls (10m playtesting). I traveled outside, explored up to two locations, no problems. Fast Traveled back to Dagny's Camp, and started traveling northwest towards my marker. Saw a Deer and Grey Rabbit. I decided to swing and kill the rabbit, and upon impact, CTD. Could wildlife (not monsters) be causing CTD? Is there a mod I can disable to disable wildlife?

 

Another possibility, I figured I would just reinstall everything. Uninstall Oblivion, reinstall via Steam, reinstall OBSE, Pluggy, all my mods, (FCOM following http://devnull.sweetdanger.net/ FCOM website instructions), all texture/body replacers (Qarls HGEC Roberts), etc... Will be one hell of a night if I do, and would only like to save this as a last resort.

 

If anyone has ANY other suggestions or patches/hotfixes pertaining to my load order that I could try, I would greatly appreciate it. This is almost becoming a bit too much.

Edited by Domas
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...