GBHis Posted July 7, 2006 Share Posted July 7, 2006 Why does everybody say you need good Acrobatics in order to get onto a Waterfront hovel rooftop? The abandoned house where you meet Armand has a crate and a shed that serve admirably as stepping points to get onto its roof— without a large investment in Acro.Cause if you have a low acrob like the pirates, they will be able to get there as well, thus ruining the whole point of going to the top of the hut...? Link to comment Share on other sites More sharing options...
Rhydderch Hael Posted July 7, 2006 Share Posted July 7, 2006 Why does everybody say you need good Acrobatics in order to get onto a Waterfront hovel rooftop? The abandoned house where you meet Armand has a crate and a shed that serve admirably as stepping points to get onto its roof— without a large investment in Acro.Cause if you have a low acrob like the pirates, they will be able to get there as well, thus ruining the whole point of going to the top of the hut...?When I've rampaged from that very roof, not even the Imperial Watch could touch me. Link to comment Share on other sites More sharing options...
fireforge124 Posted July 7, 2006 Share Posted July 7, 2006 Why does everybody say you need good Acrobatics in order to get onto a Waterfront hovel rooftop? The abandoned house where you meet Armand has a crate and a shed that serve admirably as stepping points to get onto its roof— without a large investment in Acro.Cause if you have a low acrob like the pirates, they will be able to get there as well, thus ruining the whole point of going to the top of the hut...?I have no memory in all my time playing of a enemy jumping to get to you. It's the reason they always get stuck on the smallest obstacles. Link to comment Share on other sites More sharing options...
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