Deleted1217574User Posted August 14, 2010 Posted August 14, 2010 Nonsense, Pavy. Poke into my business in this thing all you'd like. Right, so following this tutorial:http://cs.elderscrol...acter_AnimationI've made the animation in Blender:http://www.youtube.com/watch?v=khzG7pXloWA&feature=youtube_gdataBut after importing it into the game, it doesn't work. The character uses the normal idle rather than this one. What could be some possible causes? At this point, you may be better off posting in the "Mod Troubleshooting" forum. Anyhow, I hope it works out! This is something I've really been looking forward to.
McMutton Posted August 14, 2010 Posted August 14, 2010 Ah, got it. I had the wrong thing in the NiControllerSequence field. Although now I can see that only one frame was exported.
Deleted1217574User Posted August 14, 2010 Posted August 14, 2010 Ah, got it. I had the wrong thing in the NiControllerSequence field. Although now I can see that only one frame was exported. Um.... Haha... Yeah! So, get everything working, then?
Thoreai Posted August 14, 2010 Posted August 14, 2010 Oh my god ....FANTASTIC!!! God i cant wait to see my character like this....milion cheers !
triveck Posted August 14, 2010 Posted August 14, 2010 that looks amazing mcMutton!!!!!!!! very good job!!!! cannot wait for this!!! :thumbsup:
McMutton Posted August 14, 2010 Posted August 14, 2010 Right, so I got everything working! Yay. And then I realized that I have the whole thing the wrong way! Boo. T_T
oddkaos Posted August 14, 2010 Posted August 14, 2010 I too am awaiting this fantastic animation.May the force be with you :P
Thoreai Posted August 14, 2010 Posted August 14, 2010 Right, so I got everything working! Yay. And then I realized that I have the whole thing the wrong way! Boo. T_T T___T We are with you, dont give up !!! :pinch: :pirate:
McMutton Posted August 14, 2010 Posted August 14, 2010 If there's no way to mirror the animations, then we'll have to settle for the weapon being held in the opposite hand than intended.
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