Raziiell Posted August 16, 2010 Share Posted August 16, 2010 I have a 4GHZ Quad Core, 6 Gigs of 2ghz RAM, and a Radeon HD 5750. My load times are taking 3-4 minutes each and crashes are prevolent. The Savegame itself is at 16megs and rising. This is unfrickenbearable Is there anything at all I can do? Some utility that can clean it up or... something? I know it inevitablely gets bigger the more crap you do in the game etcetc. But for christ sake I spend more time loading and crashing than actually playing! It has about 24hrs of playtime and I'm running approx 80ish ESM's + ESP's. Most of the big-boy mods like FOOK, MMM, etcetc. I've also had the increased spawns set to 6-8 and ghouls at x7... I almost have to go back to vanilla to even be able to stay stable for 30-45 mintues at this point... :( Link to comment Share on other sites More sharing options...
anokii Posted August 16, 2010 Share Posted August 16, 2010 Sounds like you're saving with the 'radio' (e.g. GNR, Enclave, etc) turned on in your Pip-Boy? Try turning off your radio and doing a save. Link to comment Share on other sites More sharing options...
Raziiell Posted August 16, 2010 Author Share Posted August 16, 2010 Sounds like you're saving with the 'radio' (e.g. GNR, Enclave, etc) turned on in your Pip-Boy? Try turning off your radio and doing a save. I havn't had the radio on once in my whole game. Usually have Winamp running my music or enjoy the in-game background music. My character is level 24 (although in reality is about 36-38 with the pacing mod). I don't know if that could be it, applying all those changes with the perks I am taking. I have also included my current load order, I wanna know if there is anything wrong with it by chance? Or should I start merging mods to try and fix my issues? :( *EDIT* Ugh, my save game is 18megs now. Its taking like 5-6 minutes to load from the main screen. Takes about 10 to 're-load' while playing, like a quick-load for example. Have to closde the game and restart usually. :( http://a.imageshack.us/img337/7690/loadorder01.jpg http://a.imageshack.us/img820/8797/loadorder02.jpg Link to comment Share on other sites More sharing options...
Raziiell Posted August 16, 2010 Author Share Posted August 16, 2010 Okay, I fixed my problem, and I dunno which of these things fixed it... but one of them did. I think its probably the pacing extra levels.... I extracted the RTS NW.bsaDisabled and Deleted :FO3-Closing-MergedFO3-TonaFO3-AyumiFO3-FateFO3-WesternFO3-MoonFO3-NamiXFO_Pacing_Extra_Levels Changed XFO_Pacing_High to XFO_Pacing_Medium As soon as I loaded my game, I gained 4 levels.... 24-28. Bam. Expected that though... :O The game loaded in 6 seconds. No joke. From 4-5 minutes to 6 seconds. I guess this topic should be moved to modding troubleshooting... I am curious if anyone else has had this problem? Or even better, know what did it and why it occurs? Link to comment Share on other sites More sharing options...
anokii Posted August 17, 2010 Share Posted August 17, 2010 Cool - but I noticed that your running a old version of FOOK2 along with the latest patches for FOOK2 which will cause you problems down the line. check out: http://www.fookunity.com/forum/showthread.php?t=4212 I was going to suggest suicide for your PC (as silly as it sounds killing your character in-game actually does solve some issues). Link to comment Share on other sites More sharing options...
Raziiell Posted August 17, 2010 Author Share Posted August 17, 2010 Huh?!?! I am? http://a.imageshack.us/img97/2640/huhkf.jpg ^ from their webpage. I downloaded and installed / extracted - In order... FOOK2 v1.0 RC InstallerFOOK2 v1.1 Data Files - REQUIREDFOOK2 v1.1 Beta 2 Plugins:FOOK2 v1.1 Beta 2 Cumulative Hotfix Data (7-14):FOOK2 v1.1 Beta 2 Cumulative Hotfix Plugins (7-14c): Did I do something wrong? o_O I have noticed though that some things from some of the older versions I used in the past are missing... like the Ritz Cracker box for example... figured they couldn't include that stuff in there. But if I messed up FOOK, it might explain why my game is as unstable as it is. I have gotten used to it, F5 is my friend. Its why those Load Times were so unbearable. Whenever I type ~Show FOOK it returns 1.1 as the value as it should. I see on the page you linked there are some more hot fix and plugin updates. Should I nab those? Appreciate the help in advance! Link to comment Share on other sites More sharing options...
Raziiell Posted August 17, 2010 Author Share Posted August 17, 2010 Blegh... I updated FOOK. Still not sure if I did it right, almost positive I didn't do it right... the instructions are kindof cryptic and don't make a whole lot of sense.... seeing as how that link and their instructions say one thing, their patch page says another, and their download page says something else entirely, with - what seems to be outdated mods.... Updating screwed up everything for me unfortunately. I don't think EVE is working anymore. Something annoying has come up though... this is just something I noticed right off the bat.... I can't repair things with Scrap metal anymore. This, annoys me greatly. Lucky I can type player.srm and work around it for now, but I do hope thats not how its intended. I can post my load order again, but not much has changed. I am clearly screwing 'something' up. I've been messing with this all day and once again, I cannot figure it out. FOOK has left me quite infuriated and dumb founded. The infamous 'wanting to beat my siblings to death with my keyboard' has come to fruition. Such an amazing mod, but their instructions suck farts through a straw. And I know I am not the only who feels this way from reading other posts. >.< Once again~ Any help is greatly appreciated. Load order is as follows. Just took SS's of the ones that matter. *** Here is a step by step of what I did. I deleted 'all' of the ESM's and ESP's that had to do with FOOK. Downloaded http://www.fookunity.com/forum/showthread.php?t=4307 the patches from there, and that was it. It gave me every ESP and ESM I had before, minus the World And Neighborhood Kit. I left the FOIP MMM5 / FOOK Fixes there as you can see, not sure if I should or shouldn't... I'm betting they are outdated, they are the 'updated' user made ones for 1.1 Beta 2 at the bottom of FOIP's webpage, not sure if they work or not... I havn't played enough to see if my game crashes more or less. So no info on that yet... Also~ I formally ask a mod to move this to the Mods Troubleshooting Forum if at all possible. It would seem its more suited there. *EDIT* In this load order picture I have EVE.esp and EVE Operation Anchorage.esp Enabled, its not now.http://a.imageshack.us/img21/7586/stupidloadorder.jpg Link to comment Share on other sites More sharing options...
anokii Posted August 18, 2010 Share Posted August 18, 2010 *censored* - you may want to actually go to the FOOK2 community (http://www.fookunity.com/forum/index.php) and post there as well since their the team that puts it all together. But Before You Go: I find myself answering a lot of the FOOK2 related queries here only because I've been through hell and back getting it to work myself, (at one point 7 days straight of gaming time trying to get it to work - hell I've uninstalled and reinstalled so many times I know the screens by heart as sad as that is at my age), once I got it working I was hooked and have stuck with it for over a year now. I agree their documentation does suck - and in fact I could add a few more adjectives as well. But really it's like this; 1.) Do all the basics (patch FO3, FOMM, FOSE, etc) Check and make sure vanilla FO3 works first.2.) Install FOOK2 v1.03.) Delete all (and only) esm's and esp's from FOOK2 v1.0 install (ALL of them)4.) Download and install FOOK2 v1.1 (Data files, plugins, hotfixes) in that order5.) Create Merge Patch6.) Set up load order as recommended by FOOK2 team7.) Start a new game - check everything is working8.) Start adding mods - check any mod for compatibility patches and add as necessary (absolutely necessary for MMM)9.) Remember to create new Merge Patch after adding additional mod(s) Notes: Check the Mod compatibity list as well and check out what's included - e.g. EVE is now included in FOOK2 v1.1....!!!! Your using S&C (companions mod), FOOK2 has one included so chances are these are conflicting as well. RTS may conflict too - not sure.Maybe XFO too - FOOK2 has a lot of options covered that XFO does, so I wouldn't be surprised if this was a conflict.Fellout - now inlcuded with FOOK2 As for the repair problem I reckon you've got a load order problem and / or a conflict with FOOK2, like I said they've included a lot of mods in FOOK2 and as such if you double up you will have serious issues.So as you can see methinks if you spend a bit more time you'll get it sorted out. Link to comment Share on other sites More sharing options...
Emperos Posted August 18, 2010 Share Posted August 18, 2010 Unless of course I'm sadly mistaken... Patch 1.5 for fallout 3 cause all references in esp files to be persistent. causing save game bloat. so far I've researched (but not tested) three ways to fix this. One is to use Fo3edit master mode. The second it to change all of your eps files to esa files and the third to to only update to 1.4 and to use the fake patch. discussing the glitch and how to change your esp into a bsa/esm packhttp://fookunity.com/forum/showthread.php?t=202 The fake patchhttp://www.fallout3nexus.com/downloads/file.php?id=4635 Fo3edithttp://www.fallout3nexus.com/downloads/file.php?id=637 (once i fix my load order problem I'll be testing the Fo3edit method) Link to comment Share on other sites More sharing options...
evilneko Posted August 18, 2010 Share Posted August 18, 2010 Or just, you know, use patch 1.6 or 1.7. Link to comment Share on other sites More sharing options...
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