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Disarm animation.


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I don't think that there is a specific disarm animation. My guess is that you are looking for a 'recoil' or 'stagger' animation, such as OneHandRecoil.kf / OneHandStagger.kf (,.kf are animation files). All of the stock animations are stored in Oblivion - Meshes.bsa
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Here is a screen: http://img839.imageshack.us/img839/7602/screenshot0p.png

 

I am using deadly reflex and no other animation replacers. This happens when I disarm an npc with a powerstrike, I didn't have this problem before and I don't know how the animation during the disarming has disappeared. In summary when the npc gets disarmed it grows in size and gets horribly deformed, this probably means that an animation is missing.

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I'm with Hickory, as far as I know there is no animation specific to disarm. Have you tried disabling Deadly Reflex to see if it added a bad animation? Or you could try deleting the kf files in your data\meshes\characters\_male folder to see if any of your current animations may or may not be the problem. (Remember to backup first)
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That is the weird part, I replaced all the animation files (I had an backup) this fixed most of my problems, but the disarm problem persists. To be frank my problems started when I downloaded these mods: http://www.tesnexus.com/downloads/file.php?id=18617 and http://www.tesnexus.com/downloads/file.php?id=20891

 

Perhaps I should just give up, it seems this problem can't be fixed.

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