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Mesh and textures missing


HamptonHawkeye

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Sheesh I just can't catch a break. I wanted to download FCOM to enhance my gameplay experience. So I followed the FCOM Cheat sheet that the site linked me to. I followed the directions exactly and made sure I did everything right. I load in and everything looks fine. Then when I go to the Imperial City Market District, all the crates, boxes and barrel textures and meshes are missing. I got the big ! points. I know those only come up when your textures are missing and cannot be found but I don't think FCOM modifies any of that stuff. Can anyone help?

 

Just noticed another problem, everyones heads are missing... I know what caused this though, I ran AutoArchiveInvalidation to see if that would fix it, I guess it made it worse.

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Okay so I did the FormID thing. This is what it says when I get the info:

From mod:00 Oblivion.esm

Barrel is a container: It is NOT safe for storage

Base Object: Barrel

Object ownership: IC Citizens

Script Information: 050587AA

05: Oscuro's_Oblivion_Overhaul.esm

Model not found at expected location: meshes/harvest/container/XMSharvestMiddleBarrelTopped03noFi.nif

 

And here is my mod list:

Active Mod Files:
00  Oblivion.esm
01  Francesco's Optional New Items Add-On.esm
----> Delinquent MASTER: Francesco's Leveled Creatures-Items Mod.esm
02  Francesco's Leveled Creatures-Items Mod.esm
03  Francesco's Optional New Creatures Add-On.esm
04  FCOM_Convergence.esm  [Version 0.9.9a7]
05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
06  Mart's Monster Mod.esm  [Version 3.7b3p3]
07  FCOM_Convergence.esp  [Version 0.9.9]
----> Delinquent MASTER: Oscuro's_Oblivion_Overhaul.esp
08  Bob's Armory Oblivion.esp
09  Oblivion WarCry EV.esp
0A  Francesco's More Wilderness Life.esp
0B  Francesco's Optional Leveled Guards.esp
0C  Francesco's Optional House Chest Loot.esp
0D  Francesco's Optional New Adventurers.esp
0E  Francesco's Optional Vendor Tweaks.esp
0F  Francesco's Optional Chance of Stronger Bosses.esp
10  Francesco's Optional Dungeon Chest Locks.esp
11  Francesco's Optional Dungeon Chest Loot.esp
12  Francesco's Optional Leveled Quests.esp
13  Francesco's Optional Chance of More Enemies.esp
14  Francesco's Optional Chance of Stronger Enemies.esp
15  Francesco's Optional Leveled Arena.esp
16  Francesco's Optional Files.esp
17  FCOM_BobsArmory.esp  [Version 0.9.9]
18  FCOM_Francescos.esp  [Version 0.9.9]
19  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
1A  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
1B  FCOM_RealSwords.esp  [Version 0.9.9]
1C  FCOM_WarCry.esp  [Version 0.9.9]
1D  OOO-WaterFish.esp  [Version 1.34]
1E  FormID Finder4.esp
1F  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
20  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
21  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]
22  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]
23  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
24  Bashed Patch, 0.esp
25  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]

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Well, your Oscuro's Oblivion Overhaul esp is loading LAST, even after your Bashed patch, no wonder the meshes and textures are missing. You other mods don't look right either. You need to run BOSS and then rebuild your bashed patch.
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Well, your Oscuro's Oblivion Overhaul esp is loading LAST, even after your Bashed patch, no wonder the meshes and textures are missing. You other mods don't look right either. You need to run BOSS and then rebuild your bashed patch.

Well, BOSS is the one putting my load order like that :confused: . When I first did it, it made it into that. Then I changed it to what seemed logical, but then did BOSS again since textures are missing. Is my BOSS broken or something?

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