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WoW I am blown away !


banehavoc

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I just wanted to say thanks for all the modders out there I have recently gotten into modding for Fallout and the mods make the game play like new again.

After beating the story I recently got some mods and went at them and now my game is OMG wow...Amazing!

 

fallout3.esm

anchorage.esm

thepitt.esm

brokensteel.esm

pointlookout.esm

zeta.esm

craft.esm

project beauty.esm

calibr.esm

xcalibr.esm

xcalibruniverse.esm

fo3 wanderers edition - main file.esm

mart's mutant mod.esm

rrcompanionvault.esm

rr5moremales.esm

rrguards.esm

rr5morefemales.esm

project beauty- broken steel.esp

project beauty- point lookout.esp

darnifieduif3.esp

fellout-pipboylight.esp

craft - activation perk.esp

xcalibrmunitions.esp

xcalibrmunitions_fosenhancements.esp

xcalibr_override.esp

xcalibruniverse.esp

xcalibruniverse_repairlists.esp

xcalibruniverse_ammolists.esp

rrwastelandposters.esp

calibrxmerchant.esp

undergroundhideout.esp

fo3 wanderers edition - main file.esp

fo3 wanderers edition - dlc anchorage.esp

fo3 wanderers edition - dlc broken steel.esp

fo3 wanderers edition - dlc mothership zeta.esp

fo3 wanderers edition - dlc point lookout.esp

fo3 wanderers edition - dlc the pitt.esp

fo3 wanderers edition - followers enhanced (brokensteel).esp

fo3 wanderers edition - optional restore tracers.esp

fo3 wanderers edition - project beauty.esp

fo3 wanderers edition - project beauty (followers enhanced).esp

tailor maid.esp

tailor maid anchorage.esp

tailor maid pitt.esp

tailor maid brokensteel.esp

tailor maid zeta.esp

weaponmodkits.esp

weaponmodkits - fwe master release.esp

weaponmodkits - operationanchorage.esp

weaponmodkits - thepitt.esp

weaponmodkits - brokensteel.esp

weaponmodkits - pointlookout.esp

weaponmodkits - zeta.esp

dim type3 conversions.esp

eve.esp

eve - fwe master release.esp

eve - fwe master release (follower enhanced).esp

eve operation anchorage.esp

eve - fwe with weaponmodkits.esp

eve anchorage - fwe dlc anchorage.esp

mart's mutant mod.esp

mart's mutant mod - dlc anchorage.esp

mart's mutant mod - dlc the pitt.esp

mart's mutant mod - dlc broken steel.esp

mart's mutant mod - dlc point lookout.esp

mart's mutant mod - dlc zeta.esp

mart's mutant mod - feral ghoul rampage.esp

mart's mutant mod - hunting & looting.esp

mart's mutant mod - increased spawns.esp

mart's mutant mod - natural selection.esp

mart's mutant mod - project beauty.esp

mart's mutant mod - fwe master release.esp

mart's mutant mod - project beauty + fwe.esp

1pipboypda.esp

nano suit.esp

fellout-full.esp

fellout-anchorage.esp

fellout-brokensteel.esp

fellout-pointlookout.esp

fellout-zeta.esp

hamadaradiostation.esp

existence2.0.esp

myerz_items.esp

aliens pulse rifle.esp

rrumpadance.esp

col enclave ver2.esp

col enclave hell.esp

tecvault.esp

rr_refurbished.esp

 

I ran all this and plan on putting in a few motre but i ran into a small problem , there seems to be some skins missing on a few super mutants anyone got any clues? All I see is their weapons hanging in the air like being weilded by ghosts.

I think It may have something to do with the multiple skins for different scaled mobs in Marts but can't seem to fix it. Thanks in advance keep up the amazing work guys.

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Reinstall MMM manually or using the 11.9 version of FOMM. Later versions have exposed a script issue which causes some of the resources not to fully install. It will be fixed for the next MMM update.

 

You can also leave off all of the below plugins. They're handled through the FWE Control Panel now:

 

mart's mutant mod - feral ghoul rampage.esp

mart's mutant mod - hunting & looting.esp

mart's mutant mod - increased spawns.esp

mart's mutant mod - natural selection.esp

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