banehavoc Posted August 20, 2010 Share Posted August 20, 2010 I just wanted to say thanks for all the modders out there I have recently gotten into modding for Fallout and the mods make the game play like new again.After beating the story I recently got some mods and went at them and now my game is OMG wow...Amazing! fallout3.esmanchorage.esmthepitt.esmbrokensteel.esmpointlookout.esmzeta.esmcraft.esmproject beauty.esmcalibr.esmxcalibr.esmxcalibruniverse.esmfo3 wanderers edition - main file.esmmart's mutant mod.esmrrcompanionvault.esmrr5moremales.esmrrguards.esmrr5morefemales.esmproject beauty- broken steel.espproject beauty- point lookout.espdarnifieduif3.espfellout-pipboylight.espcraft - activation perk.espxcalibrmunitions.espxcalibrmunitions_fosenhancements.espxcalibr_override.espxcalibruniverse.espxcalibruniverse_repairlists.espxcalibruniverse_ammolists.esprrwastelandposters.espcalibrxmerchant.espundergroundhideout.espfo3 wanderers edition - main file.espfo3 wanderers edition - dlc anchorage.espfo3 wanderers edition - dlc broken steel.espfo3 wanderers edition - dlc mothership zeta.espfo3 wanderers edition - dlc point lookout.espfo3 wanderers edition - dlc the pitt.espfo3 wanderers edition - followers enhanced (brokensteel).espfo3 wanderers edition - optional restore tracers.espfo3 wanderers edition - project beauty.espfo3 wanderers edition - project beauty (followers enhanced).esptailor maid.esptailor maid anchorage.esptailor maid pitt.esptailor maid brokensteel.esptailor maid zeta.espweaponmodkits.espweaponmodkits - fwe master release.espweaponmodkits - operationanchorage.espweaponmodkits - thepitt.espweaponmodkits - brokensteel.espweaponmodkits - pointlookout.espweaponmodkits - zeta.espdim type3 conversions.espeve.espeve - fwe master release.espeve - fwe master release (follower enhanced).espeve operation anchorage.espeve - fwe with weaponmodkits.espeve anchorage - fwe dlc anchorage.espmart's mutant mod.espmart's mutant mod - dlc anchorage.espmart's mutant mod - dlc the pitt.espmart's mutant mod - dlc broken steel.espmart's mutant mod - dlc point lookout.espmart's mutant mod - dlc zeta.espmart's mutant mod - feral ghoul rampage.espmart's mutant mod - hunting & looting.espmart's mutant mod - increased spawns.espmart's mutant mod - natural selection.espmart's mutant mod - project beauty.espmart's mutant mod - fwe master release.espmart's mutant mod - project beauty + fwe.esp1pipboypda.espnano suit.espfellout-full.espfellout-anchorage.espfellout-brokensteel.espfellout-pointlookout.espfellout-zeta.esphamadaradiostation.espexistence2.0.espmyerz_items.espaliens pulse rifle.esprrumpadance.espcol enclave ver2.espcol enclave hell.esptecvault.esprr_refurbished.esp I ran all this and plan on putting in a few motre but i ran into a small problem , there seems to be some skins missing on a few super mutants anyone got any clues? All I see is their weapons hanging in the air like being weilded by ghosts.I think It may have something to do with the multiple skins for different scaled mobs in Marts but can't seem to fix it. Thanks in advance keep up the amazing work guys. Link to comment Share on other sites More sharing options...
bethjunkie Posted August 20, 2010 Share Posted August 20, 2010 Reinstall MMM manually or using the 11.9 version of FOMM. Later versions have exposed a script issue which causes some of the resources not to fully install. It will be fixed for the next MMM update. You can also leave off all of the below plugins. They're handled through the FWE Control Panel now: mart's mutant mod - feral ghoul rampage.espmart's mutant mod - hunting & looting.espmart's mutant mod - increased spawns.espmart's mutant mod - natural selection.esp Link to comment Share on other sites More sharing options...
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