Binhthuy Posted November 21, 2014 Share Posted November 21, 2014 I would like to use a small boat as a teleport point for a mod I'm making. The player would be able to "look" at the boat when closeby, like the existing doors, hatches, ladders in the game, and then have the option to activate the teleport. I've done searches and I've only found a script to make an equippable object a teleport point. I'd be grateful if one of you could point me to a tutorial or write up that will enable to make a static object function as a teleport point. Link to comment Share on other sites More sharing options...
Binhthuy Posted November 23, 2014 Author Share Posted November 23, 2014 Solved with a workaround. My small motorboat has a new hatch: scaled-down satellite array load hatch.Thanks to all who read my original post. Link to comment Share on other sites More sharing options...
chucksteel Posted November 25, 2014 Share Posted November 25, 2014 For future Reference First statics can't have scripts attached to them so you would need an activator. To turn any object into a door extract the mesh from the meshes.bsa using FOMM or BSAopt Pace the mesh in it's proper file directory in your data/meshes folder. place any door in the GECK and rename it's Form ID to "my door" (what ever want) In the model field of the new form direct the path to the model in your data folder you want to use. Optional, You can force a text on the form that will display another word if you don't want it to say door. Save the new form It will now be a door using the new model and the teleport will work. I have done with with buildings windows and many other meshes. Delete the mesh you used from your data folder. It is not needed if you used the same file path as the BSA uses and doesn't have to be distributed with the mod. Done and Done New door! :dance: Link to comment Share on other sites More sharing options...
Binhthuy Posted November 26, 2014 Author Share Posted November 26, 2014 Thanks, chucksteel! I'll be making use of that soon. Link to comment Share on other sites More sharing options...
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