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need help with load order


Eaglevizion

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i dont know whats wrong with my load order or.... if there is a complication with a mod... but my game crashes whenever i see a enclave or brotherhood npc, i dont know if its conflicting textures or a thing with eves energy textures, but its been hanging me up for like 2 months and i really need some help i will do literally anything. my load order is

GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Enhanced Weather - Rain and Snow.esm=1
Project Beauty.esm=1
iHUD.esm=1
aHUD.esm=1
CRAFT.esm=1
CALIBR.esm=1
EVE.esm=1
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
DCInteriors_ComboEdition.esm=1
Advanced Recon Tech.esm=1
ArefuExpandedByAzar.esm=1
StreetLights.esm=1
Detect Traps.esm=1
RH_IRONSIGHTS.esm=1
CFWR.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=0
CASM.esp=1
DarNifiedUIF3.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_PL_NewItems.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
RH_IronSights_RemoveReticule.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
FO3 Wanderers Edition - Optional VATS Halftime.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
WeaponModKits.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
UPP - Original Perks.esp=1
UPP - Experience Perks.esp=1
UPP - Beverage Perks.esp=1
UPP - Quest Perks.esp=1
ArefuExpandedByAzar-Radio.esp=1
BlackWolf Backpack.esp=1
BlackWolf Backpack - Vendor Script Replenish.esp=1
BlackWolf Backpack - Blank's Container Patch.esp=1
Advanced Recon Tech.esp=1
Advanced Recon Gear.esp=1
Detect Traps - Perk.esp=1
Detect Traps - DLC.esp=1
Detect Traps - The Traponator 4000.esp=1
Advanced Recon Tech - Detect Traps.esp=1
CompanionPowerup.esp=1
RHKFollowerXP.esp=1
Max Level 99 V2.esp=1
JessiCompanion.esp=1
Dogmeat Leather Armor - CRAFT.esp=1
Project Beauty- Broken Steel.esp=1
Project Beauty- Point Lookout.esp=1
WastelandMastery.esp=1
Fellout-Full.esp=1
Fellout-pipboylight.esp=1
Fellout-Anchorage.esp=1
Fellout-BrokenSteel.esp=1
Fellout-PointLookout.esp=1
Fellout-Zeta.esp=1
GNR Enhanced.esp=1
OnTheRoadRadio.esp=1
GNR_Everywhere.esp=1
CONELRAD 640-1240.esp=1
R.A.C.E. Station.esp=1
playerstation1.2.esp=1
HamadaRadioStation.esp=1
RH_FWE_Bridge.esp=1
RH_EVE_Bridge.esp=1
WeaponModKits - FWE Master Release.esp=1
RH_WMK_Bridge.esp=1
Enhanced Weather - Rain and Snow in Fallout.esp=1
Enhanced Weather - Weather Sounds in Interiors.esp=1
Enhanced Weather - Sneak Bonus during Storms.esp=1
Enhanced Weather - REBOOT.esp=1
Mart's Mutant Mod - Project Beauty.esp=1
Mart's Mutant Mod - DC Interiors.esp=1
Blackened FWE + MMM + EVE + Project Beauty.esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=0
Mart's Mutant Mod - Zones Respawn.esp=0
EVE - FWE with WeaponModKits.esp=0
CFWR_EVE_LoadLast.esp=0
EVE - FWE Master Release.esp=0
Mart's Mutant Mod - Natural Selection.esp=0
EVE - FWE Master Release (Follower Enhanced).esp=0
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First, are you using either BOSS or LOOT to optimize your Load Order? If so, proceed.

 

Second, I don't see the FOIP MMM-FWE compatibility patch. DOWNLOAD IT HERE

 

Finally, with that many mods loaded the odds of a conflict between two or more of them are pretty high. If FOIP doesn't help then the easiest way I can know of to sort that out is to disable them one at a time to see if that resolves the problem.

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yes i did use loot at first but as you know with any program it has its flaws.... it was loading them out of order the compatability patches were there but again loot had them out of order in some cases to i hand ordered them making sure to nit pick them and make sure there was no ]thing where it would need another mod loaded before it.... also because of the new MMM patch and the new EVE patch im using Blackened.

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You have unnecessary patches. And the wrong version of Blackened and MMM. The latest version of Blackened only works with the Paradox Ignition version of MMM. You do not need MMM-Project Beauty since you have the Blackened Patch.

 

You also need to uninstall all the disabled plugins. They might not be used, but the resources are still loaded into memory when you load the game. Everything that is in the "Data" folder is loaded. This includes disabled plugins. So uninstall them.

 

With Fellout-Full.esp, you do not need the additional DLC plugins.

 

StreetLights.esm should load between ThePitt.esm and BrokenSteel.esm.

 

If you have an older version of Blackened and decide to keep it, disable and uninstall MMM-Master Menu Module, it is part of Blackened. Also, disable and uninstall MMM-Tougher Traders, it is included in FWE.

 

Just a heads up, with ArefuExpanded, you cannot walk to Arefu. There is a conflict around Arefu that will either freeze or crash the game. The only way to get to Arefu is by fast travel.

 

Change the order of the FWE plugins according to the sample load order shown on the FWE description page.

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Thank you for your input....... i feel like my game is going to run a lot better, i needed help from someone with more modding experience with me, also the game was crashing outside of Arefu. Thats probably the bug you were talking about. hopefully it goes a lot better and im now using Paradox Initiatives mergers as well i feel they will cut down a lot of the load order...here is my revised order.. any imput on what could go better would be much appreciated.

GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CRAFT.esm=1
CALIBR.esm=1
Project Beauty.esm=1
EVE.esm=1
RH_IRONSIGHTS.esm=1
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
Enhanced Weather - Rain and Snow.esm=1
iHUD.esm=1
aHUD.esm=1
DCInteriors_ComboEdition.esm=1
Advanced Recon Tech.esm=1
Detect Traps.esm=1
CFWR.esm=1
DarNifiedUIF3.esp=1
Project Beauty- Broken Steel.esp=1
Project Beauty- Point Lookout.esp=1
CASM.esp=1
Fellout-Full.esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
UPP - Original Perks.esp=1
UPP - Experience Perks.esp=1
UPP - Beverage Perks.esp=1
UPP - Quest Perks.esp=1
Max Level 99 V2.esp=1
WastelandMastery.esp=1
BlackWolf Backpack.esp=1
BlackWolf Backpack - Vendor Script Replenish.esp=1
BlackWolf Backpack - Blank's Container Patch.esp=1
Advanced Recon Tech.esp=1
Advanced Recon Gear.esp=1
Detect Traps - Perk.esp=1
Detect Traps - DLC.esp=1
Detect Traps - The Traponator 4000.esp=1
Advanced Recon Tech - Detect Traps.esp=1
GNR Enhanced.esp=1
OnTheRoadRadio.esp=1
GNR_Everywhere.esp=1
CONELRAD 640-1240.esp=1
R.A.C.E. Station.esp=1
HamadaRadioStation.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - Optional VATS Halftime.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
WeaponModKits.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
CompanionPowerup.esp=1
RHKFollowerXP.esp=1
JessiCompanion.esp=1
Dogmeat Leather Armor - CRAFT.esp=1
Enhanced Weather - Rain and Snow in Fallout.esp=1
Enhanced Weather - Weather Sounds in Interiors.esp=1
Enhanced Weather - Sneak Bonus during Storms.esp=1
Enhanced Weather - REBOOT.esp=1
playerstation1.2.esp=1
WeaponModKits - FWE Master Release.esp=1
RH_FWE_Bridge.esp=1
RH_WMK_Bridge.esp=1
RH_EVE_Bridge.esp=1
Mart's Mutant Mod - DC Interiors.esp=1
Gunfire Sound Range Increased - Core + DLC + EVE + FWE.esp=1
Blackened FWE + MMM + EVE + Project Beauty.esp=1
Eagle's Merged Patch.esp=1
Edited by Eaglevizion
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thanks again...... i modified all of it to the sample... i have to start a new game because of how broken it was before and i guess it wont support all of the changes. hopefully the game wont crash now like it did before... been hung up on this for a good 3 months at least, had to stop playing my game cause of the crashes and i couldnt figure out the problem.

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so the game runs fine now which is a huge plus..... but everyone has bright pink skin now...

That would indicate that you have missing meshes. Does it still happen when you disable Project Beauty? (Make sure you disable your merged patch at the same time.)

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