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Realistic Prisons


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Hey, how about diffrent "cell blocks"? With the player being sent to a more high security area based on how high your bounty is (common crimnals get regular cells, murderers get a more secure zone with normal cells and lots of guards, terrorists get solitary confinement, demonic warlords get a lava cave similar to the Grotto from Paradise?) and how about a "fence" who sells the player things like shanks, lockpicks, skooma, beer, etc? Maybe make it so if you are caught out of your cell at night you will be attacked, but if you return before daylight you wont be missed, so you can explore the prison? Maybe put a random orc named "bubba" who will tell you to "bend over" if you talk to him, just for laughs?
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well your idea is possible, easily, (GetBounty, or whatever that is) And then for bad and good behavior, if you go a day without bad deeds, you get upgraded a cell (normal prisioner [stealing and such] gets released). Your infamy goes down with your bounty too. Every day your bounty would go down 500, and your infamy 1. IF your infamy is over 30, you get sent into the Warlord's Cavern, a cell where there is no cells to seperate, just one big cave room with lava in the middle. Hehehehheh...... And then with a animation resource, prison animations. Any other ideas, guys? I'll be back in about 25 minutes.
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