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Discolored bodies with Deadly Reflex


Waphlez

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Hello, whenever I kill someone via decapitation, throat slitting, etc. (all from Deadly Reflex) their corpses look "foggy" or washed out. Here's a good picture I took showing the discolored corpse (after I slit her throat) and a regular looking guard. Normal kills look just fine.

 

 

http://screenshot.xfire.com/s/103002941-4.jpg

 

 

Here's my modlist.

 

 

Oblivion.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

Mart's Monster Mod for OOO.esm

TamrielTravellers.esm

HorseCombatMaster.esm

ShieldOnBack.esm

Beautiful_Women_NiceOnly.esp

Beautiful_Women_DB_Addon.esp

Beautiful_Women_SI.esp

DLCShiveringIsles.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

PCSoundBorrodin.esp

Book Jackets Oblivion.esp

Brighter_Torches.esp

Living Economy.esp

Living Economy - Items.esp

Cutthroat Merchants.esp

Map Marker Overhaul.esp

Map Marker Overhaul - SI additions.esp

Expanded Hotkeys and Spell Delete V2.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp

Dragon Knight Armor v. 1.1.esp

That's so Nico v1.1.esp

Dude Wheres My Horse.esp

DLCThievesDen.esp

Bob's Armory Oblivion.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Armor_Perks_WearRate_Repair.esp

OOO-Combat_Skills_Perks_Marksmanship.esp

OOO-Potions.esp

Mart's Monster Mod for OOO.esp

Mart's Monster Mod - Shivering Isles.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Dungeons of MMM.esp

Mart's Monster Mod - More Wilderness Life.esp

Mart's Monster Mod - City Defences.esp

TamrielTravellerAdvscript.esp

TamrielTravellersFactionAll.esp

TamrielTravellers4OOO.esp

TamrielTravellersItemsnpc.esp

TamrielTravellersItemsVendor.esp

ShiveringIsleTravellers.esp

ShiveringIsleTravellersFriendlyFactions.esp

OOO-WaterFish.esp

ImpeREAL City Unique Districts - All the Districts - Merged.esp

za_bankmod.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp

Knights.esp

Mart's Monster Mod for OOO - Knights .esp

Natural_Vegetation_by_Max_Tael.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

P1DkeyChain.esp

Toggleable Quantity Prompt.esp

Alternate Start Revamped.esp

RealisticForceMedium.esp

RealSleepExtended.esp

MidasSpells.esp

DeadlyReflex 5 - Combat Moves.esp

Beautiful People.esp

FormID Finder4.esp

Streamline 3.1.esp

OOO - Atronach + Tradeskill balance.esp

Arrow Enchanter.esp

AtLeast+3Modifiers.esp

Arrow Enchanter Altar.esp

dzImprovedAtronach.esp

Mart's Monster Mod - No Blood.esp

 

 

Is this normal, an issue with DR, or a possible mod conflict?

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It sounds to me like the BSA files are not registered properly, and therefore the mods don't have the resources they need to display properly.

 

Theoretically BSA Files are supposed to become active when an ".esp" of exactly the same name is activated, but that does not always seem to be the case.

 

You can manually "Register" your .bas files by editing the Oblivion.ini file located in your Oblivion Saved Games folder.

 

Put it at the end of the line that starts with "SArchiveList=Oblivion - Meshes.bsa," add a comma to the end, then add mmm.bsa

 

So, it would look like this: SArchiveList=Oblivion - Meshes.bsa, <a whole bunch of files>.bsa, mmm.bsa (or FraNewItems.bas, or whatever.bsa) You can string them together separated by commas. All of your .bas files should be registered

 

If you want to see them in the CS, you need to do the same in the ConstructionSet.ind file.

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Thank you for replying.

 

I added all the .bsa files that are in my Data folder to the .ini but I still have this problem.

 

EDIT:

 

Also, I'm not sure what I installed that did this but I noticed my health/magicka/fatigue bars no longer have the "empty" background when they aren't at 100%. As you can see in the pic, my health is less than my magicka but no background on the missing health area. It's very difficult to see what % each bar is at, especially if all of them aren't full. Anyone know what could have done this or a way to fix it? I tried disabling some mods I recently put on, but nothing.

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