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Enemy Problems, Spell Effect Noise Constant


n00b_chaos

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I'm having two issues. The first is that all hostiles, whether humanoid or otherwise, kill each other before i have a chance to get there. So when i get to an area there are only a few enemies left (who can't see each other) with very little health. It's breaking the game.

The second one isn't quite as bad, but VERY annoying. The noise played when a spell effect is cast on my player (such as burden) is constant.

I ran a conflict detector with no results.

Any help would be appreciated greatly, below are the mods i am using (with patched oblivion):

 

2367-1.0-Borderless Cyrodiil-TESSource.esp

3555-1.1-Poisones apples and Poisons-TESSource.esp

3571-1.0-Sigil Stone Fuser-TESSource.esp

3689-1.0-Evyrgry-TESSource.esp

3781-1.0-Imperial Dragon Shield complete

3833-1.0-Cheaters Staff-TESSource.esp

974-Faster Turning Horses

A Very Silly Slaughterfish Mod.esp

All_Armor.esp

Altar-ShrineBlessingsFix.esp

ANB_Portable_Bedroll.esp

Banes DB Mask Placer True.esp

bartholm.esp

Beautiful People - Boethia Custom Race Fix.esp

Beautiful People.esp

Better Bell Sounds.esp

Better Blood Potions for Vampires.esp

BlackAzurasStar.esp

BladeAdded.esp

Blank Staffs.esp

bookplacing.esm

CaiusCosades.esp

Calm_Shadowmere.esp

CapesandCloaks.esp

CaptureBalls.esp

castleofnight.esp

ChaseCameraMod.esp

Cliff_BetterLetters.esp

CloudTempleRemodeling.esp

CM_Better Wine.esp

Communal Graves & Fresh Tombs 1.5.esp

Crazy Loki.esp

Creatures Alive v1.1.esp

Crowded Roads.esp

Cyrodilic Brandy.esp

DaggerfallBooks.esp

DLCFrostcrag.esp

DLCHorseArmor.esp

DLCMehrunesRazor.esp

DLCThievesDen.esp

Dousing The Flames.esp

dyseso_Achemy_Potion_Perks.esp

EasySpellRemovalv1.esp

Easy_Companion_Share.esm

Eternal Dragon Armor.esp

Expensive pelts.esp

FantasyPaintings.esp

Fiery Fists v1.2.esp

fishclub.esp

Flamberge.esp

FlameGlassEquipment.esp

ForgivenessAndSlander.esp

Francesco's optional dungeon chest loot.esp

Francesco's optional modified boss spawns.esp

FrostcragDoormat.esp

Frostmourne1hand.esp

Furniture Prices.esp

GalerionUnarmoredAcrobatics.esp

Gloves.esp

goblin_war_party.esp

Headshot.esp

HomeTeleporter.esp

ImprovedSoulgems.esp

Inebriation.esp

IWR - Lights.esp

IWR - Shutters.esp

IWR - Windows.esp

JolardHome.esp

Jpm's Miniature Necromancy.esp

Jpm's Vampire Hunters.esp

Kokiri tunic.esp

KT_CustomRaceFix.esp

Leveled Shadowmere.esp

LeyawiinChapelDoorFix.esp

LifeDetect Shader HQ.esp

Listener's Chambers.esp

Lock Bash v99.91.esp

Mark & Recall.esp

MD_Saddle_Bads_v2.esp

Mighty Magick - Settings.esp

Mighty Magick - Spells and Creature.esp

MM_SkoomaAddiction.esp

MofMagecraft.esp

moremerchantmoneyv1.1.esp

Morrowind Conversion.esp

MorrowindBooks.esp

Multiple Creature Summoning.esp

MWorcisharmor.esp

mythsandlegends.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Vegetation_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Natural_Weather_by_Max_Tael.esp

Necronlittlemagicmod1.1.esp

Necromonicon.esp

No Head or Tail Rings.esp

No psychic guards harder v1.2.esp

noenchantmentglow.esp

OBF Arena Fix.esp

OBF Clutter Fix.esp

OBF DB Enchanting and Spellmaking.esp

OBF Enchant Fix.esp

OBF Enchantment Cost Fix.esp

OBF Highwaymen Fix.esp

OBF Illegal Magic Fix.esp

OBF Leveled Horses.esp

OBF Leveled Unique Item Fix.esp

OBF Mercantile Fix.esp

OBF Palace Guard Armor Fix.esp

OBF Quest Item Fix.esp

OBF Shop Fix.esp

OBF Unobtainable Spells Fix.esp

Oblivion.esm

oc_darker_nights.esp

Orcish Kabuto.esp

OrcishWeapons.esp

OS Artifacts.esp

Oscuro's _Oblivion_Overhaul.esp

P1DanywhereSittable.esp

PersuasionOverhaul.esp

phinix_master_summon.esp

PJs Spell Compendium.esp

PoisonMachine.esp

PSFastHorse.esp

PxNewVampires_OOO.esp

PxNPC_Reactions.esp

Realistic Combat.esp

RealisticForceHigh.esp

realumbra.esp

Regrowing Nirnroot - Normal Plant.esp

Respawn_Month.esp

Rideable_Wild_Horses.esp

RingWratheArmor.esp

seducer.esp

SentientWeapon.esp

serpentsword.esp

SewerExpansion-Bravil.esp

SewerExpansion-Cheydinhal.esp

SewerExpansion.esm

sgDeadCanDance.esp

SkingradBridgeLights.esp

slayersword.esp

SmeDisguise.esp

Snow Elf.esp

Stafflistexpantion.esp

Starsouls.esp

Tegeals Extra Robes.esp

The Imperial Museum.esp

The Unholy Edge 2.0 Final.esp

The White Stallions.esp

Toaster Says Share.esp

Toaster's Legendary Mastery.esp

Toaster's Legendary Skills & Stats.esp

Tomb of the Xilivai King.esp

Ungarion1TheWelkyndSword.esp

unique_temples.esp

Unofficial Oblivion Patch.esp

Update My Statue

VA_BetterGold.esp

vermillionandsilverthorn.esp

Visually Enchanted Fire 3.esp

Visually Enchanted Frost 2.esp

Visually Enchanted Shock 1.esp

White Gold Tower.esp

witchkingsword.esp

Wizard-wear.esp

_darker_dungeons.esp

 

Is it possible i may be using too many at once?

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Holy... possible? Utterly 100% probable I'd say. If the conflict detector didn't find anything then it must be broken. ^^; It's not going to be an easy task, but the usual method is, disable all the mods (probably have to start a new character if you do that, due to stability issues) and then re-enable them one by one until the glitch pops up. Then, simply leave the last mod you activated deactivated.

 

If it isn't a conflict between at least a couple of those mods then I'll eat my hat. (Okay, I don't have a hat, but you catch my drift). ;)

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