testing23 Posted August 23, 2010 Share Posted August 23, 2010 i've been hearing that all I need to do is check "Start Game Enabled" in the Quest Data tab, but it won't work. If I use the GetStage command in-game it says the stage is at 0, but my quest only has stages 30, 40 and 100. Is there anything else I need to do? Or is there maybe another way to add an item or spell to the player's inventory when my mod has finished loading? Link to comment Share on other sites More sharing options...
TodaY Posted August 23, 2010 Share Posted August 23, 2010 Start game enabled means the player can start the quest at any time, no matter his level and such. You will still need to trigger the quest by a script. Link to comment Share on other sites More sharing options...
LHammonds Posted August 23, 2010 Share Posted August 23, 2010 The Construction Set Wiki should be your bestest friend. :thumbsup: Link to comment Share on other sites More sharing options...
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