1Stalker Posted August 24, 2010 Share Posted August 24, 2010 Heya. Whenever i'm outside and equip a torch, my FPS drops to about half. If i go into a house or dungeon everything is ok, but when going outside again, FPS slows down once more. If i uneqip the torch, frame rate goes to normal again. Another weird thing, is that sometimes, if i'm in 1st person and i have the torch out, the framerate fixes itself after a few moments, but upon changing to 3rd person, it drops again. Another thing i should point out, is that this only happens to MY torch. If i walk past NPC's that carry torches the framerate stays at normal values. So, does anybody know why this happens, or how to fix it? Here is my mod list, ordered with the latest BOSS (some plugins don't appear because they are merged into the bashed patch, and deactivated): Oblivion.esmAll Natural Base.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmMart's Monster Mod for OOO.esmOpen Cities Resources.esmProgress.esmCobl Races TNR.espCobl Races TNR SI.espUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espNatural_Habitat_by_Max_Tael.espAll Natural.espAll Natural - Real Lights.espAll Natural - SI.espNatural_Water_by_Max_Tael.espStorms & Sound.espRainbows.espWindowLightingSystem.espbgShaderStandAloneEV.espBrighter_Torches.espClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.espDaggerfallBooks.espkuerteeSittableRocks.espMorrowindBooks.espMenu Time.espEnhanced Economy.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espCobl Glue.espCobl Si.espOscuro's_Oblivion_Overhaul.espOOO-Armor_Perks_WearRate_Repair.espOOO-Combat_Skills_Perks_Marksmanship.espOOO-DaedraLord_Quests.espOOO-Deadly_Combat.espOOO-DLT_Immersion.espOOO-Magic_Effects+Enchantments.espOOO-Magic_Effects+Spells.espOOO-Magic_Game_Settings.espOOO-ThiefGuild_Difficult.espOCC-OOO-Patch.espOMOBS.espOMOBS_SI.espOOO 1.32-Cobl.espMart's Monster Mod for OOO.espMart's Monster Mod - Additional Enemy NPC Vars.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Zombies for Body Meshes.espMart's Monster Mod - Safer Quest Locations.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - City Defences.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Farm Animals.espCyrodiil Transportation Network WZ OC.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espM.O.E. - Main Quest Delayer.espOCC-KOTN-Patch.espThe Lost Spires.espOCC-Lost Spires-Patch.espxuldarkforest.espLostSpires-DarkForest patch.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espLostSpires-Everglade patch.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espxulSnowdale.espOOO-Snowdale Patch.espOpen Cities New Sheoth.espOpen Cities Full.espOCC-ULCH-Patch.espOC+Cheydinhal Falls Patch.espOC+ULSkingradOutskirts Patch.espNatural_Vegetation_by_Max_Tael.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.espP1DkeyChain.espPersuasionOverhaul.espRealisticFatigue.espRealSleepExtended.espProgressGSD.espProgressMBSP.espProgressSBSP.espProgressMercantile.espDark Dungeons - SI.espReal Hunger, Cobl.espCobl Silent Equip Misc.espBashed Patch, 0.espStreamline 3.1.esp i'm also using OSR, Fast Exit2, OCPS and QTP3 (a reduced version). Also note that i'm using savegames from a previous install that got screwed because of some reckless mod tinkering on my part, but i was using pretty much the same mods back then too, and didn't have any problems with the torches. Newer additions are Progress, Ehanced Economy and OMOBS (this one only for the OOO-MMM compatibility). PS: if you spot any other incompatibilities within my mod list please let me know, because i'm not that good with modding yet. I installed and activated them after carefully reading a few mod walkthroughs, and specific mod readme's, but errors may still exist. Cheers! :) Link to comment Share on other sites More sharing options...
Hickory Posted August 24, 2010 Share Posted August 24, 2010 A few things come to mind immediately:1. High texture/polygon aremour/body replacers.2. QTP33. Open Cities4. Unique Landscapes5. MMM extra monsters/spawn rates6. WLS7. Brighter Torches All of these combined will have a dramatic effect on FPS, depending on location. Regarding your mods, if yu have full OOO installed, you do not need all of the extra OOO-xxx esps. Link to comment Share on other sites More sharing options...
1Stalker Posted August 24, 2010 Author Share Posted August 24, 2010 I installed the Lite version of OOO, specifically so i can troubleshoot particular plugins and not deactivate the whole mod.I played around with the torches mods myself, but they don't seem to affect the slowdown. As for bigger mods, like QTP3 and UL, i'm not particularily eager to deactivate, because i'm afraid will screw up my game (the reason i had to uninstall Oblivion the first time is because i messed with MMM and UL because of a recurrent crash i kept getting, and it dind't do anything except brake the game completeley). But, as far as i see, the problem is only related to my torch, because other than that (and the few obligatory random crashes :tongue: ), the game runs quite well with no other weird slow downs - the ones in major fights or with lots of effects on screen, do not count, because they are expected. Link to comment Share on other sites More sharing options...
Hickory Posted August 24, 2010 Share Posted August 24, 2010 The torch will effect FPS, particularly if you have high poly/texture surfaces nearby (clothing/skin etc.) and reflections and shadows set to high -- it's always been that way in Oblivion, and the other mods will just add to it. 2+2=12 :whistling: Link to comment Share on other sites More sharing options...
1Stalker Posted August 24, 2010 Author Share Posted August 24, 2010 Yeah, but if that's the case, why don't other NPC's torches affect the frame rate as well? Because if i'm near two guards, both with torches lit, FPS stays well at 30. As soon as i take out my torch, it drops to like 11-12. That's what bugs me: if it was only because of the dynamic lighting, it would have happened with other torches as well, not only when i equip mine. Tried the no flicker tweak as well... still no change. Oh, and it seems to only happen at night. If i use my torch at daytime, frame rate doesn't drop :huh: Link to comment Share on other sites More sharing options...
1Stalker Posted August 24, 2010 Author Share Posted August 24, 2010 (edited) Yeah, but if that's the case, why don't other NPC's torches affect the frame rate as well? Because if i'm near two guards, both with torches lit, FPS stays well at 30. As soon as i take out my torch, it drops to like 11-12. That's what bugs me: if it was only because of the dynamic lighting, it would have happened with other torches as well, not only when i equip mine. Tried the no flicker tweak as well... still no change. Oh, and it seems to only happen at night. If i use my torch at daytime, frame rate doesn't drop :huh: EDIT: Sorry for double post.. i tried to edit, but it ended up this way... Edited August 24, 2010 by 1Stalker Link to comment Share on other sites More sharing options...
Hickory Posted August 24, 2010 Share Posted August 24, 2010 Yes, but you have WLS, so night time in or near towns/cities is going to be very graphic intensive. Obviously I'm not able to physically see what you are describing, so I can only give you my experiences. Link to comment Share on other sites More sharing options...
1Stalker Posted August 25, 2010 Author Share Posted August 25, 2010 Well, i think i'm gonna live with it, i guess... in the end, it doesn't happen all that much, and i know my way around a dark town without having to use the torch (and the WLS actually makes the towns pretty easy to get around, even with Darker Nights). Still, thanks for the advice :) Link to comment Share on other sites More sharing options...
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