Itachi314 Posted August 24, 2010 Share Posted August 24, 2010 Hi, ive been working on a mod that was working fine until today, the problem is that when i load the game theres no floor anywhere, All the buildings, trees, grass are still there. I tryed to fasttravel to different areas and all were the same. But when i traveled to the cell my mod is located in everything was fine. Im really clueless as to what happened it was working fine before. Any help would be much appreciated. Thanks in Advance ~Itachi Link to comment Share on other sites More sharing options...
DavidBudreck Posted August 24, 2010 Share Posted August 24, 2010 If your mod contains a new worldspace with trees in it, then it MUST load immediately after Oblivion.esm. Or, you can split the trees out into a separate mod with Tes4Gecko (this would probably be the better option). Link to comment Share on other sites More sharing options...
Itachi314 Posted August 25, 2010 Author Share Posted August 25, 2010 I tried loading it right after oblivion.esm but it didn't help. But i dont think that was the problem anyway all i did was rename one of the Wilderness places. It was working fine before but when i started working on the interior of my mod it just deleted the floor of every other location. I think the problem is with the file dependencies because thats the only thing that changed. Can copying objects and cells from one plugin to another cause this somehow? What i did was Set my mod as the active one as well as load another plugin that had an object i wanted, then i edited it and saved the file. I also did the same for a cell, i duplicated a cell from one mod and saved it in my active mod. Hopefully i can find a solution with youre help because i would rather not start from scratch. Link to comment Share on other sites More sharing options...
DavidBudreck Posted August 25, 2010 Share Posted August 25, 2010 I believe copying from one to another can, or does, whack the land. I know that happened to me. The first mod I made was copied from a mod that had it's own worldspace, the worldspace came over fine, but NOT the land. There are specific functions for copying worldspaces. Investigate them. I have never tried them so I cannot help you with them. I have, however, subsequently copied a worldspace that DID come with the land. I did this by opening both mods, and then Duplicated the worldspace I wanted to copy into my mod. Link to comment Share on other sites More sharing options...
Itachi314 Posted August 25, 2010 Author Share Posted August 25, 2010 How do i Extract files from an omod? Im just going to take the textures and stuff out of the omod and put them into my own file but im unsure how to anyway thanks for all your help. Link to comment Share on other sites More sharing options...
DavidBudreck Posted August 25, 2010 Share Posted August 25, 2010 OBMM - Oblivion Mod Managerhttp://www.tesnexus.com/downloads/file.php?id=2097 Once this is installed, drag and drop the omod onto it. When it opens your omod will be in the central area. One of the utilities is "Extract to Folder." Once you have OBMM, try it out and play with it. This may be the single most used "mod" of them all; most players love it. Link to comment Share on other sites More sharing options...
Itachi314 Posted August 25, 2010 Author Share Posted August 25, 2010 I already had OBMM..... lol i never knew you could right click the omods, i prefer to install manualy anyway gives me more control in my opinion, anyhow thanks for your help i think i resolved it. Link to comment Share on other sites More sharing options...
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