SilentHero779 Posted November 27, 2014 Share Posted November 27, 2014 Hello, I hope someone can help because the link with all the other frequent errors had nothing for this, and I got nothing when I searched for it. My NMM for Fallout New Vegas crashes when I try to run it with an error message. The only out of the ordinary thing I did around this time is close the application whilst a mod was downloading. Here's the tracelog Checking: DarkSouls.dll Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory Checking: DarkSouls.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DarkSouls2.dll Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory Checking: DarkSouls2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DragonAge.dll Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory Checking: DragonAge.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DragonAge2.dll Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory Checking: DragonAge2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.dll Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory Checking: Fallout3.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.dll Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory Checking: FalloutNV.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: GamebryoBase.dll Checking: Grimrock.dll Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory Checking: Grimrock.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Morrowind.dll Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory Checking: Morrowind.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Oblivion.dll Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory Checking: Oblivion.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.dll Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory Checking: Skyrim.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Starbound.dll Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory Checking: Starbound.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Starbound.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: StateOfDecay.dll Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory Checking: StateOfDecay.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\StateOfDecay.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: TESO.dll Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory Checking: WarThunder.dll Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory Checking: Witcher2.dll Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory Checking: Witcher2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Witcher2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: WorldOfTanks.dll Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory Checking: WorldOfTanks.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: XRebirth.dll Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactoryLoading Game Mode Factories for Installed Games... Loading FalloutNV: Supported Loading Skyrim: Supported Loading Starbound: Supported Loading Fallout3: Supported Loading StateOfDecay: SupportedDetermining Game Mode: (Requested Mode: falloutnv) falloutnvGame Mode Factory Selected: Fallout: New Vegas (FalloutNV)Creating Game Mode mutex (Attempt: 0)Game Mode Built: Fallout: New Vegas (FalloutNV) Installation Path: f:\steam\steamapps\common\Fallout New Vegas Install Info Path: f:\Games\Nexus Mod Manager\FalloutNV\Install Info Mod Path: Mod Cache Path: Mod Download Cache: Overwrite Path: f:\Games\Nexus Mod Manager\FalloutNV\Install Info\overwritesScanning for read-only files...Initializing Mod Repository...Running Threads (1) 3 () Aborted Tracing an Unhandled Exception:Exception: Message: Value cannot be null.Parameter name: pathFull Trace: System.ArgumentNullException: Value cannot be null.Parameter name: path at System.IO.Directory.GetFiles(String path) at Nexus.Client.Mods.NexusModCacheManager.CheckModCache() at Nexus.Client.ApplicationInitializer.InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs) at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs) at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Any help would be appreciated. Sorry if this is poorly formatted. You can also get the exact file I copied this from. Link to comment Share on other sites More sharing options...
JimboUK Posted November 27, 2014 Share Posted November 27, 2014 You should probably post this here http://forums.nexusmods.com/index.php?/forum/439-open-beta-feedback/ Link to comment Share on other sites More sharing options...
SilentHero779 Posted November 27, 2014 Author Share Posted November 27, 2014 Ok. Link to comment Share on other sites More sharing options...
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