Demonbane775 Posted November 27, 2014 Share Posted November 27, 2014 So I had a thought while I was on a mission that required me to wait in a location for an NPC to appear. What if, rather than having the camera start spinning around after an allotted length of time, your courier started sandboxing about the area? You know, leaning on walls, checking their pip-boy, pacing about. And like when your camera spins, moving your mouse or tapping any key stops it. Really would be more of a novelty feature than anything, if it could even be implemented. Would anyone be interested in giving this a shot? Link to comment Share on other sites More sharing options...
MarchUntoTorment Posted November 27, 2014 Share Posted November 27, 2014 Hmm... I'm not sure how I'd implement this, but I'm interested. The trouble is that I don't think you can assign an NPC package to the player... thoughts, anyone? Link to comment Share on other sites More sharing options...
Ladez Posted November 27, 2014 Share Posted November 27, 2014 I believe you can, AddScriptPackage is used with the player at times in vanilla scripts. Used to play the 'getting on your feet' animation in Doc's house for example. Simply using it to add a generic sandbox package -might- work. Not in the mood to experiment, I got other things going on, but someone else could try it out. :) Link to comment Share on other sites More sharing options...
Demonbane775 Posted November 27, 2014 Author Share Posted November 27, 2014 (edited) I'm pretty new when it comes to working with the GECK, so I dunno. I'd rather leave something like this to the more experienced folk, I'd just muck it up. Perhaps have an equipable item to start it off whenever, too, and make it broken only by tapping a key, so you can take screenshots. Edited November 27, 2014 by Demonbane775 Link to comment Share on other sites More sharing options...
sullyvanj93 Posted November 29, 2014 Share Posted November 29, 2014 I have enjoyed little add-ons like this is other games when you become afk for a while, and think it would fit in with new vegas perectly. the courier could tinker with their gun, fidget around, write something down on paper, etc. I like this idea! hope someone can do something with it :) Link to comment Share on other sites More sharing options...
Demonbane775 Posted February 10, 2015 Author Share Posted February 10, 2015 Bumping to see if anyone still has any interest in this. Link to comment Share on other sites More sharing options...
devinpatterson Posted February 11, 2015 Share Posted February 11, 2015 Bumping to see if anyone still has any interest in this. Well adding ai packages is easy, I could muck around with it a bit. Link to comment Share on other sites More sharing options...
sullyvanj93 Posted February 11, 2015 Share Posted February 11, 2015 that would be fantastic! :) Link to comment Share on other sites More sharing options...
Demonbane775 Posted February 13, 2015 Author Share Posted February 13, 2015 It would indeed. It would give me some glee. Link to comment Share on other sites More sharing options...
Fallout2AM Posted February 13, 2015 Share Posted February 13, 2015 the only thing you can do with a package is forcing an idle to play. Maybe some of the flags work too (i.e. wielding a weapon), I never tried, however the package itself won't work on you. Any package invoked on you will disable your commands, nothing more. If you want to sandbox, I guess the only way is making something fake, like fake cutscenes, which requires a good amount of scripting and the reaction is not so immediate - at least half second / 1 second to trigger and another half second / 1 second to quit from that fake sandbox mode. In my opinion, a solution like that doesn't deserve so much. Link to comment Share on other sites More sharing options...
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