conflict1234 Posted January 8, 2010 Share Posted January 8, 2010 When I try to run this it claims I need bloodmoon (which nowhere did I read that I needed that) - I'm not quite sure what to do about it or if I actually need bloodmoon for it. Sorry if that sounded stupid -.- help would be appreciated :D Link to comment Share on other sites More sharing options...
burlzihno Posted January 9, 2010 Share Posted January 9, 2010 (edited) Worked like a charm on win7, had to install dx9. Enabled distant land, works great, little choppy sometimes like oblivion because loading of cells I suppose. Edited January 9, 2010 by burlzihno Link to comment Share on other sites More sharing options...
shadowbeast368 Posted January 11, 2010 Share Posted January 11, 2010 I have no idea how to get this working. I installed all of the necessary requirements (directx 9.0c, morrowind v1.6, microsoft .net v2.0, Microsoft Visual C++), but when I try to run the MGEgui.exe a message pops up that says "MGEgui has stopped working"Â Also to note I have Windows Vista. Â Any help? Link to comment Share on other sites More sharing options...
Starsickle Posted January 12, 2010 Share Posted January 12, 2010 I have no idea how to get this working. I installed all of the necessary requirements (directx 9.0c, morrowind v1.6, microsoft .net v2.0, Microsoft Visual C++), but when I try to run the MGEgui.exe a message pops up that says "MGEgui has stopped working" Also to note I have Windows Vista.  Any help? A little vague, but I had a similar problem one way to fix that is to overwrite the latest beta build with the latest STABLE build. Link to comment Share on other sites More sharing options...
shadowbeast368 Posted January 12, 2010 Share Posted January 12, 2010 @blast0r Thanks that did the trick!  I tried to explain it as well as I could, but I had no idea if it had to do with the mod or just my computer so I didn't even know where to start looking for the problem. Link to comment Share on other sites More sharing options...
demordokos Posted January 18, 2010 Share Posted January 18, 2010 hey i have no idea if GRRRFFF will see this, but i want to thank you soooo much for posting once you found your solution. i'd spent 12hrs trying to find the same fix and was just about to give up (sad and angry) when i finally decided to desperately try your one last suggestion. viola! it's all worth it. and i signed up on this site just to say thanks. kudos :) Link to comment Share on other sites More sharing options...
DagothBob Posted January 20, 2010 Share Posted January 20, 2010 3.8.0.0 [the version currently here at Tes] works with Vista and the fixes. The version 3.8.0.118 out on the net does not. Link to comment Share on other sites More sharing options...
JuggaloParadise Posted January 20, 2010 Share Posted January 20, 2010 Sorry if this seems silly, its prolly something simple im missing or overlooking but when i tried to go outside from my last save the game simply crashed. Like I said its probably something simple i overlooked but im too tired to spend another 2 hours looking. Any help? Link to comment Share on other sites More sharing options...
JuggaloParadise Posted January 20, 2010 Share Posted January 20, 2010 Sorry if this seems silly, its prolly something simple im missing or overlooking but when i tried to go outside from my last save the game simply crashed. Like I said its probably something simple i overlooked but im too tired to spend another 2 hours looking. Any help?I have a HP Pavilion Elite 9750 Quad-core with Vista SP2 if that is required infoIf anyone could help me with this email me at [email protected]or just post here, dont really care as long as someone can help me with this.-Thank You Link to comment Share on other sites More sharing options...
DagothBob Posted January 20, 2010 Share Posted January 20, 2010 Try to reduce your AI and viewing distances, make sure your AI is at least 10% less than your view distance and if still happening, coc to somewhere else and come back to that point. I get this crash occasionally and like you couldn't be bothered to spend hours chasing down whether its a grfx glitch, a sound file not playing at the right time or even the game engine trying to put two things in the same spot. My guess would be sound more than grfx although it could be the two playing poorly together. When I coc around it and come back, the crash doesn't occur so it seems to not be a permanent problem and with it happening at a cell load, my suspicion goes to sounds. Link to comment Share on other sites More sharing options...
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