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How to give armor to skeletons


Medivel2008

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You'd have to import the steel armor in blender, and then fit and rig it to the skeleton. Time for the request section :thumbsup:

 

Edit - nevermind, imma do that and make a resource outta it.

 

Edit 2 - Blender seems to be having trouble with the skeleton. Sorry.

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My current method to give clothing to human-like creatures is to just copy the armor in question into the folder of the creature. So to get a skeleton to wear steel armor, you'd copy all of the steel items, rename them to something unique (So they're not just 'cuirasss', 'gloves', etc.), then place them into the folder for Skeleton, under meshes/creatures/skeleton. Then, if the skeleton of the skeleton is close enough to the human skeleton, it should work sort of. It's not a perfect solution, and you'll usually find problems with it, but it works sometimes and requires little knowledge of modelling to do.

 

I've gotten it to work adding robes and the Dark Brotherhood armor to a zombie, so far.

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If you want to assign new helmet to a skeleton (it's very simple), download the NifScope and follow image instructions.

http://alltes.ru/articles/nifscope/1

In short, you must delete visual branch from default bhelmet.nif from data/meshes/creatures/skeleton (if it's not here, you can take it from oblivion - meshes.bsa)

and paste visual branch from helmet's .nif you want

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