Mortimer Posted November 28, 2014 Share Posted November 28, 2014 I'm surprised I can't find anything on this. One pet peeve I have in Skyrim are that chicken eggs seem massive when placed around the world, I don't know about anyone else but I've rarely gotten something like that for breakfast except from maybe a goose. Plus anything that makes eggs respawn in nests more often? chickens tend to lay an egg a day here in the real world. Link to comment Share on other sites More sharing options...
Jokerine Posted November 28, 2014 Share Posted November 28, 2014 I could downscale the egg model (just the chicken? or the other birds as well?) but I dunno how to make the nests spawn faster, sorry. I'd love to have that in my own game :) Link to comment Share on other sites More sharing options...
ToppDog Posted November 28, 2014 Share Posted November 28, 2014 If you make them smaller, maybe they'll end up matching the existing collision for them, which is currently set to be too small. Currently, if you havok settle eggs, they clip into each other. Actually, this happens a lot with many of the ingredient & food models - the collision is either too big or too small, which either makes the items clip into each other, or hover over each other with gaps that are too large, forcing many modders to use static versions instead. This might be a really cool mod. I don't know enough about nifscope to tackle it, but whoever makes it, I bet it will do well :) Link to comment Share on other sites More sharing options...
Mortimer Posted November 29, 2014 Author Share Posted November 29, 2014 Well from little I know of birds, Rock Warblers and Pine Thrushes are not very big birds (Thats another mod I want, we have nests but no birds, maybe live pheasants to hunt as well .... a sort of Birds of Skyrim lite maybe?) Link to comment Share on other sites More sharing options...
Jokerine Posted November 29, 2014 Share Posted November 29, 2014 I'm a bit busy at the moment, but unless someone beats me to it, I'll try to downscale the eggs and see if I can fiddle with the collision :) Link to comment Share on other sites More sharing options...
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