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Help creating a normal map


MadModderJess

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I've got a new mesh for a beer bottle, and a diffuse map for it, but I'm unable to figure out how to make a normal map. From what Google tells me, I might need anything from just GIMP (and a whole lot of know-how) to six different programs plus a Wacom tablet. Can anyone assist? Would anyone be willing to whip up one for it?

 

EDIT: Well I've thrown together something ugly but workable by copy-pasting another normal map, so if someone's still able to help me I'd appreciate it, but I've at least got something to test with.

Edited by MadModderJess
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  • 2 months later...

I was so sure I'd replied to this. Well.

 

3000 years later: if you're still willing to take a look at it, I haven't finished the mod it's for, and I'm still using my quick-and-dirty normal map. I'm not sure if the diffuse would help you as much, though, because the way it maps onto the object is weird; I would probably have to send the mesh as well. Let me know. Thank you for offering in either case, and I apologize for the snub.

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