schijnn Posted August 26, 2010 Share Posted August 26, 2010 I'm trying to create a custom magic ring with a restore health effect, but I only want it to heal the character one point every few seconds, instead of every second. Any suggestions, or a way to do this without scripting, would be much appreciated.Thanks in advance! Link to comment Share on other sites More sharing options...
Helena7t5 Posted August 27, 2010 Share Posted August 27, 2010 I'm trying to create a custom magic ring with a restore health effect, but I only want it to heal the character one point every few seconds, instead of every second. Any suggestions, or a way to do this without scripting, would be much appreciated.Thanks in advance!If you have a quest script associated with the ring you could put the scripting there, I believe the default processing time for quest scripts is 5 seconds but you should probably check this on the WIKI .Or you could set the fQuestdelay to 5 yourself at your script head. hope that helps Link to comment Share on other sites More sharing options...
schijnn Posted August 27, 2010 Author Share Posted August 27, 2010 If you have a quest script associated with the ring you could put the scripting there, I believe the default processing time for quest scripts is 5 seconds but you should probably check this on the WIKI .Or you could set the fQuestdelay to 5 yourself at your script head. hope that helps Thanks for the insight, but 1 health per second turns out to be slow enough. I may even edit the ring to increase the effect at higher levels. Link to comment Share on other sites More sharing options...
Recommended Posts