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Helena7t5

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Everything posted by Helena7t5

  1. I use the PC version of this game. I have a crossbow, I have bolts, both are in their assigned slots in Geralt's inventory but how the heck do I use it? The options menu does not seem to have a key bound to it. Please take pity on a Witcher 3 noob!
  2. So, tell us!...Please. Lol. I haven't had any trouble using shift F4 with my own created followers it always works but I would like to know how to do it for original characters!
  3. I've had the same problem and as I like to make followers (dishy guys) and like to dress them just right it is a real pain to have this problem as it takes hours more of your valuable time! After uninstalling and reinstalling deleting local content and verifying cache all of which made no difference I have just solved the width issue by editing the SkyrimEditorPrefs ini file found in the "Steamapps/common/skyrim" folder. To edit preview window size 1) Make a copy of the SkyrimEditorPrefs file and call it SkyrimEditorPrefsCOPY, just in case you accidentally make a hash of it (it happens), save it in the same folder so it's easy to find if you need it! 2) Open the original file and look under "General" starting at the top, down about 6-8 inches from top of list. Here is a section of the list with the bit you want to find, separated out in green; bBackgroundLoading=1 bRotateCameraAroundLastSelection=1 bInvertCameraPanY=1 bInvertCameraPanX=1 bInvertCameraRotationY=0 bInvertCameraRotationX=1 iPreviewX=644 iPreviewY=82 iPreviewW=768 iPreviewH=584 iPickingPreferencesH=0 iPickingPreferencesW=0 iPickingPreferencesY=0 iPickingPreferencesX=0 sPaletteFileName= Copy the numbers that you see under the iPreview section above and change yours to these values. Save the file. The original (shown below in red) gives these figures, make sure yours is not in reverse order as mine was; bInvertCameraPanX=1 bInvertCameraRotationY=0 bInvertCameraRotationX=1 iPreviewH=750 iPreviewW=158 iPreviewY=82 iPreviewX=644 iPickingPreferencesH=0 iPickingPreferencesW=0 iPickingPreferencesY=0 As you can see the iPreviewW ( width) is originally set to 158 which is why the box was so thin. I don't know why this is but assume someone at Bethesda just screwed up, it's the only box that can't be resized by dragging! Mine works fine now after years of struggling! Hope it helps you.
  4. This is a great idea, I feel the same about the stewards on offer. I tried to use Kjargo (or whatever), the Khajiti who asks you to find his Moon Amulet, but he didn't have the dialogue. Make a few choices including some dishy guys (pretty please)!
  5. To solve the thin Preview window problem; SOLUTION ------------- I've had this problem for years now, it's deeply frustrating and takes hours more of your valuable time to achieve anything! After uninstalling and reinstalling, deleting local content and verifying cache all of which made no difference, I have just solved the width issue by editing the SkyrimEditorPrefs ini file found in the "Steamapps/common/skyrim" folder. To edit preview window size 1) Make a copy of the SkyrimEditorPrefs file and call it SkyrimEditorPrefsCOPY, just in case you accidentally make a hash of it (it happens), save it in the same folder so it's easy to find if you need it! 2) Open the original file and look under "General" starting at the top, down about 6-8 inches from top of list. Here is a section of the list with the bit you want to find separated out in green; bBackgroundLoading=1 bRotateCameraAroundLastSelection=1 bInvertCameraPanY=1 bInvertCameraPanX=1 bInvertCameraRotationY=0 bInvertCameraRotationX=1 iPreviewX=644 iPreviewY=82 iPreviewW=768 iPreviewH=584 iPickingPreferencesH=0 iPickingPreferencesW=0 iPickingPreferencesY=0 iPickingPreferencesX=0 sPaletteFileName= Copy the numbers that you see under the iPreview section above and change yours to the values in green. Save the file in it's original place overwrite if it asks you to. The original (shown below in red) gives these figures, make sure yours is not in reverse order as mine was; bInvertCameraPanX=1 bInvertCameraRotationY=0 bInvertCameraRotationX=1 iPreviewH=750 iPreviewW=158 iPreviewY=82 iPreviewX=644 iPickingPreferencesH=0 iPickingPreferencesW=0 iPickingPreferencesY=0 As you can see the iPreviewW ( width) is originally set to 158 which is why the box was so thin. I don't know why this is but assume someone at Bethesda just screwed up, it's the only box that can't be resized by dragging! Mine works fine now after years of struggling! Hope it helps you.
  6. I've just switched to Windows 7 from XP and am getting the same message as ZombieUK, "MASTERFILE: Unable to complete operation due to failiure removing previous file. Plugin 'Data\MYMOD - Hard.esp' may be locked or read only. Temp file' Data\MYMOD - Hard.tes' Contains saved data. Context: DEFAULT "Yes to all" will disable all Warnings for this context." Unfortunately the link in Branimirzg's post does not seem to work, would somone be kind and post me an idiots guide to what you did to fix it? I'm sure others must also be experiencing the same maddening glitch! Pretty please :)
  7. I'm with you there, the NCR end is pretty exciting and I cannot stomach the Legion. Each time I play through it I tell myself I'm going to try siding with the Legion for variety, however, whenever I come across one of the twisted sickos, my finger twitches of its own volition and I find myself villified before I know it! I really wish there was a Followers ending, where the desert could be reclaimed and made to bloom again after the various factions co-operate, but maybe that's too girly an ending for most gamers.
  8. It's a great pity you can't "name and shame",but I guess we should be grateful the little twit isn't out fixing firecrackers to cats tails, or kicking over bins. Thanks for the info, and thanks for all your hard work, it must be a real headache at times like this!
  9. "Raider Queen"- Brilliant, highly entertaining ! I'm really loving the band ! Only thing I could do without are the girls gyrating buttocks, but that's just because dancing girls don't do it for me, not really a criticism, just personal preference! "Ghosts of the past" Loved this one, completely captured the spirit of the game. The little "devil on the shoulder" character - perfect and the soundtrack couldn't have suited better. Overall really entertaining, thanks for brightening my day. Cheers
  10. Has anyone managed to crack the problem of adding new lines to child NPC's yet ? I don't mean to add an audio file, just to "speak" the line using subtitles. I am pretty good at adding dialogue in a variety of ways and at different times, to adult NPC's no problems there, but children just don't say the line. I know the line is added because they perform the idle that I have associated with it, just, no subtitles appear. If I change the child to an adult in the drop down list in their character traits, they immediately start saying the lines without any other changes. This seems to be a basic glitch with the GECK, and may be insurmountable, and I cannot find any reference to a solution on UTube or the WIKI. Currently I have resorted to making a very short adult but it's far from ideal. Any comments appreciated. Regards Helena7t5 (aka Nanny Oggins)
  11. There is an NPC in the infirmary in Big Town that the Player has the option to cure. His script may be useful. Regards Helena7t5 (aka Nanny Oggins)
  12. Ok, I'm really confused. I keep going into the Fallout 3 forum , clicking where your message is posted, and ending up on what appears to be the New Vegas technical site. Maybe its too early in the morning or maybe the snow has frozen my brain, if so, ignore the following ! However, if its the Fallout 3 (Fonts )Default ini you're after, here it is ! [Fonts] sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt sFontFile_2=Textures\Fonts\Monofonto_Large.fnt sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt Regards Helena7t5 (aka Nanny Oggins)
  13. Sorry I can't help you with Nifskope I can't run it ! However, I'd love to know how the heck you got permission to import the cactus, it could be incredibly useful ! Do you have a buddy at Bethesda :thumbsup: regards Nanny O
  14. Hi MtB, thanks for adding me to your friends list.

    What are your particular modding interests ? Fallout 3 obviously are you also into Oblivion or Morrowind ?

  15. If you have a quest script associated with the ring you could put the scripting there, I believe the default processing time for quest scripts is 5 seconds but you should probably check this on the WIKI .Or you could set the fQuestdelay to 5 yourself at your script head. hope that helps
  16. The arrow object can be found in WorldObjects/Statics. I usually nav to Statics and hit "N". Don't know whether you are aware of this, so forgive me if i'm telling you something you know, but the arrow sets relative North in order to match up with the quest arrow in the "outside" world. In other words, take a note of the direction your cell door is in the adjoining cell and match your North marker to that, NOT the other way round. Sometimes newbies think they have to turn their inside cell to match North or they have to orientate their cell to match the outside cell. Much, much better to set your first cell piece to 0,0,0 in the editor and use the North Marker to make it match up. Soooo much easier to snap your pieces to a grid if you start from 0,0,0. hope that helps. General modding advice, the best I can give is to find yourself a Guru Lol ! If you can make a friend of a more experienced modder who will be generous with their time, you will go a lot further a lot faster. This way you can PM them rather than waiting in the hope that your post gets picked up. When I started several years ago I got ignored or got very short shrift and it kept me off the boards for years I was so intimidated. No question is dumb if you have searched for the answer and can't find it. Regards
  17. Ok, you open the Quest menu and go to the 'Quest Targets' tab, choose your NPC in the Target Ref box, then go down to 'Conditions'. Obviously you will want to choose 'GetStage', 'YourQues't 'stage 10', for each NPC. After that you could add a second variable for each NPC as a script variable in your Quest script (GetScriptVariable), incremented in your Topics result script box, so that as you speak to them the variable is set differently for each. ie in your quest script you set a variable called 'MyChat', in your Topics you have 3 Topics called NPC1, NPC2 and NPC3 As the Player talks to the first NPC the Result box for that Topic sets the quest script variable 'MyChat' to 1, second NPC sets it to 2 and 3rd to 3. Now all you have to do is go back to the 'Quest Target' tab and use 'GetScriptVariable', 'YourQuest' choose variable, and do that for each NPC. Then if the variable doesn't match in game, the conditions won't allow the target arrow to display. I think that should work but I confess that this is theory, I've never actually done it quite this way ? Good luck
  18. Finally ! Thanks to your sound advice, I have now got the Truffle hunt section working perfectly. in fact, due to the absense of repeated stage bump message boxes, it is even better than I'd hoped. Many thanks, you'll definitely get a mention in my Readme. Regards Nanny O :biggrin:
  19. love your name, pic and signature. I'm a wolf fan too. Ahoooooooooo !
  20. Many thanks for your time David. I will apply this and get back to you when I've tested it. Regards Nanny O
  21. Wow, you're a real star, can't wait to try it out. Many many thanks. Obviously you'll get the credit if I ever get the darn thing finished ! Nanny O
  22. You're absolutely right David ! I did as you suggested and found that it was actually at stage >>50. It's puzzling, as the references that should only enable at 0, and 10 do exactly that, which is why I assumed the repeat stage was working. I shall certainly not use 'repeat stages' again ! If you would be so kind as to indulge me a little longer, I'd really appreciate it if you could post me a little bit of example code. I mean, how would you use quest variables in this way, It'd really help. Thanks for your help so far, I should have asked earlier but I tend to be stubborn when It comes to working stuff out for myself ! Regards Nanny O
  23. No, haven't had any suspicious activity. I'm on XP use Firefox and my anti spy/virus etc ware is Avast . If that's any help.
  24. love the sound of your Elsweyr mod but can't seem to download the 'Elsweyr Deserts of Anequina'I get 'temporary error' message. do you have any other links except megaupload ?
  25. Hey, if you can use blender maybe you'd consider making me a sign for my farm, since we're team-mates an' all that, (blag, blag,blag) lol?

    kudos for the help suggestion on my apple problem.

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