ub3rman123 Posted August 28, 2010 Share Posted August 28, 2010 I'm trying to save a UV map from Blender to edit later in GIMP. Apparently Blender only saves such things in .tga format, which seems to be so alien that nothing else can open it. I need a way to export a .tga file to.. any other format that GIMP or Irfanview can handle. Or at least get Blender to save it in a more standard format. Things I've tried so far: GIMP: Blank screenIrfanview: Not a compatible formatALSee: Blank screenConvertShots: Says it's converted, but doesn't do anything. Link to comment Share on other sites More sharing options...
_frost_ Posted August 28, 2010 Share Posted August 28, 2010 A solution could be Photoshop or PaintShopPro, but I'm not sure.I think it's worth a try. _frost_ Link to comment Share on other sites More sharing options...
Argomirr Posted August 29, 2010 Share Posted August 29, 2010 Maybe something went wrong when Blender saved the file? I did a quick Google search and every site says GIMP can open it just fine. Link to comment Share on other sites More sharing options...
ub3rman123 Posted August 29, 2010 Author Share Posted August 29, 2010 Well, I could just resort to my low-tech method of taking a screenshot of it. I'll try exporting it a few more times before I resort to that. Link to comment Share on other sites More sharing options...
Deleted2196208User Posted September 2, 2010 Share Posted September 2, 2010 i take it your using 2.49?, as in blender 2.53 it saves it as svg format which works with gimp, but even then when i used .tga it worked with gimp so im guessing its a problem your end -=[ Link to comment Share on other sites More sharing options...
ub3rman123 Posted September 2, 2010 Author Share Posted September 2, 2010 Well, in the end I just ended up taking the low-tech route, imported it to NifSkope, then took a screenshot. After some fiddling, I suppose it worked. Dunno about the versions, I just downloaded the version on TESNexus. Link to comment Share on other sites More sharing options...
ZombieUK Posted September 2, 2010 Share Posted September 2, 2010 Well I just downloaded a Converter File that Converts .TGA files to the More popular formats like JPEG, BMP etc and its located here: http://www.converthub.com/tgatojpg.php Its free to download and only 1.30 MB download. I just tryed it out and it converted a JPEG file to TGA and then back again to JPEG No troubles! If thats what your looking of :confused: Link to comment Share on other sites More sharing options...
ZombieUK Posted September 4, 2010 Share Posted September 4, 2010 My posts allwaysseem to go un-answered or ignored these days.... is there a pattern im unaware of? Link to comment Share on other sites More sharing options...
ub3rman123 Posted September 4, 2010 Author Share Posted September 4, 2010 Sorry, didn't notice the thread again. That program worked! Funny, I wonder if Blender has some strange quirk in saving UV's. Kudos for finding that. Link to comment Share on other sites More sharing options...
dthumb Posted September 5, 2010 Share Posted September 5, 2010 It happened to me too, first time I tried saving a uvmap in (I think) 2.48. What I did was I unwrapped it again, it worked! The funny thing was, it never happened again, ever. (Or maybe because I updated) Link to comment Share on other sites More sharing options...
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