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Disable, Enable


mysticcro

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Alright so i am working on something.

 

Il put it like this..i made a quest...and when that quest is done, i used disable (npc here) command to disable that NPC after he is not needed anymore.

 

However for some reason i cant seem to disable him, each time i use disable command and go to game to test it, when he is disabled it simply crashes the game instantly the moment it disables that npc.

 

And enable..enable command wont listen at all, the NPC that is needed to appear in certain quest stage wont appear at all..with enable command

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Of course i put the reference.. disable <aaaQuestNPC1> or i use his number ref such as you said 30a8f for example..still the same. I tried to execute it with script..but script wont work either

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Are you doing

Disable <actor>

?

That's wrong.

 

To disable an actor (or any other object) you need to do

<actor>.Disable

and to enable:

<actor>.Enable
Edited by forli
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Jesus Christ..such a small absurd mistake.

 

Switch the damn places, i always to things reverse no matter what.. :pinch:

 

Thanks a bunch.

Problem solved. :cool:

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