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Supreme Magicka Update: Uninstalled, still have SM effects. Wot?


Pumpkinbot

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Title can only fit so many words to describe an issue.

There's a TL;DR version at the bottom of the post, don't worry.

 

I had Supreme Magicka (the updated version by Strategy Master) for a while. I liked the ideas of some of the spells, but there were two big problems with it. First, my spells and my enemies' spells were way too strong. My Flare would one-shot mobs two levels above me, but an enemy caster my level would one-shot me with some touch spell he had.

 

But the bigger one: the freeze effect from Frost spells. My mage used Flare for far-off encounters, but used a Frost Touch spell if enemies got close, since it did more damage. The problem was, that Frost spell had a 50% or so chance to instantly freeze mobs in place. They'd be "paralyzed" and turned blue, but weren't subjected to physics. Then, a simple melee attack would shatter them, killing them in one shot. That alone would be annoying, but if I did try breaking them with a melee attack, there'd be a good chance that my game would instantly crash.

 

How about no.

 

From the .ini, it's not supposed to do that so often. They're also supposed to have a decent chance to break out every second, but I left them alone for a minute or so once, and they never once broke out. I tried tweaking the numbers to be much less often, or even zero, but it kept happening with the same frequency. The .ini was being loaded, I knew that since I added a "message" command to the end of it, just no changes I made took hold.

 

So I uninstalled the mod, with the instructions given in the .ini: type "set UninstallMode to 1" in the console, save, disable, and reload. Did that, but I was still freezing mobs. Started a new file to test this out on a different character. Learned the same Frost spell and spammed it over and over on NPCs in the Imperial City. Nobody froze, so I assumed it was just that save file. I bid farewell to my Breton and deleted her. Killed by a malfunctioning mod.

 

Recently installed L.A.M.E. and decided to start another mage, an Argonian this time. Thought Frost spells would fit her, since I made her blue. She's decked out in a couple Frost spells. I've been slowly venturing from Anvil to Leyawiin, and I've been mostly using my Hailstone spell (Frost damage on target, second one up from Snowball). Recently, mobs have begun freezing again. Maybe Frost Touch had a much higher chance to freeze, and the other Frost spells have a much rarer chance. Regardless, no. I'm not going to lose a second character to a poorly built mod. Someone have any idea on how to fix this? I know a bit about the Creation Kit, so I can poke around in there if need be.

 

TL;DR VERSION: Installed Supreme Magicka. Frost spells could freeze mobs solid, which would often crash my game. Disabled mod properly, still froze mobs. Deleted save, new save, not freezing anymore. Started freezing mobs again earlier today, Supreme Magicka is still not installed. Wat do? Only mods I have that touch combat are Unnecessary Violence III and L.A.M.E.

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Good news: Unnecessary Violence III indeed add magic effect, including freeze! So the freeze comes from UVIII, not from SM!

Bad news: it's bugged! Even if you disable it in the ini, effects will still apply

Edited by forli
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Good news: Unnecessary Violence III indeed add magic effect, including freeze! So the freeze comes from UVIII, not from SM!

Bad news: it's bugged! Even if you disable it in the ini, effects will still apply

Oof. Yeah, that might explain why my game was crashing. UVIII was trying to do it's freeze effect, and Supreme Magicka was trying to do it's thing at the same time. As much as I want to keep UVII, if only for the awesome dual-wielding, I'm gonna have to uninstall it. :T Thanks for the third time in ten minutes, Forli!

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