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Runtime error (I think?)


Flemming

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Tried to start my morning with a bit of Oblivion ... The game started properly, however, when attempting to load any of my saves, the game would jump to the loading screen and immediately freeze, with the Windows error message box popping up with the following text:

 

Microsoft Visual C++ Runtime Library

 

Runtime Error!

 

Program: H:\Program Files\Bethesda Softworks\Oblivion\Oblivion.exe

 

This application has requested the Runtime to terminate in an unusual way.

 

 

I've never had such an error before. I always run the game through a shortcut to the OBSE loader, and it always loads normally. I have no idea as to what the problem would be, as I have no idea how the Runtimes function.

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Went back and checked a few things ...

 

The error occurs if I use the 'Continue' option or try to Load a saved game from the Title screen. If I start a new game, it will go through the opening cinematic and everything just fine. However, if I try to load a saved game from a new game, the same error will occur.

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That suggests that you *may* have bloat in your saved games. Try susing Wrye Bash's 'Remove Bloat' function in the 'Saves' tab. Bloat can occur from badly written mods, or using indescriminate console commands, particularly 'PlaceAtMe', amongst other things.
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Hmmmm ... Tested all 3 saves, Wrye says there's no bloat in any of them.

 

 

Active Mod Files:

00 Oblivion.esm

01 Cobl Main.esm [Version 1.72]

02 Mart's Monster Mod.esm [Version 3.7b3p3]

03 Armamentarium.esm

04 CM Partners.esm

05 Kaleah.esm [Version 1.0]

06 DLCShiveringIsles.esp

07 Better_Water-1830.esp

08 autosavertest.esp

++ Item interchange - Extraction.esp [Version 0.78]

09 MaleBodyReplacerV4.esp

0A Armory of the Silver Dragon.esp

0B ArmamentariumVendors.esp

0C DarkSaintHGEC.esp

0D Dread Knight Armor.esp

0E EY_Queens Armory.esp

0F Lich King's Helm v1_0.esp

10 New Frostmourne Sword by Jojjo v1_0.esp

11 pale_rider's Armory of The Divine Guardian.esp

12 SK_Berserk_v0.6.esp

13 Slof's Boners! v5.esp

14 Slof's Dark Saint.esp

15 Slof's Male Clothing.esp

16 Slof's Even More Male Things.esp

17 SoulCalibur2h.esp

18 Silverlight Armor by Jojjo.esp

19 Universal_Armor_Stands.esp

1A RealSwords - Orc LO-NPC v1.0.esp

1B Cobl Glue.esp [Version 1.72]

1C Cobl Si.esp [Version 1.63]

++ Cobl Tweaks.esp [Version 1.44]

1D Bob's Armory Oblivion.esp

1E Oscuro's_Oblivion_Overhaul.esp

1F Mart's Monster Mod.esp [Version 3.7b3p3]

20 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

21 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

22 Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.7b3p]

23 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

24 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

25 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]

26 Mart's Monster Mod - No Bone Loot.esp [Version 3.7b3p3]

27 Mart's Monster Mod - Spawn Rates - Reduced.esp [Version 3.7b3p3]

28 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

29 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

2A Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

2B Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

2C Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

2D Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3]

2E Lock Bash Omega.esp [Version 1.5]

2F Amajor7 Imperial Furniture.esp

30 Enchanting and Spell Making Altars.esp

31 Abriael_Human.esp

32 BridFetishGirl.esp

33 BridFetishGirlTrainerAddon.esp

34 Apachii_Goddess_Store.esp

35 Apachii_Heroes_Store.esp

36 Knights.esp

37 Mart's Monster Mod - Knights.esp [Version 3.7b3p3]

38 Lost Paladins of the Divines.esp

39 ElsweyrAnequina.esp

3A Oblivion - Soulgems.esp

3B Sexlivion.esp

3C bondage_sex.esp

3D BasicInstinct.esp

3E LeveledMagicka.esp

3F CTAddPose_v_1.esp

40 CTAddPose_ bondage_sex.esp

41 actors_in_charge.esp

42 Slof's Sexy Anims.esp

43 zzEstrus.esp

++ Item interchange - Placement.esp [Version 0.78]

++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.78]

++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.78]

44 Stat Restore.esp

45 CuteElf11.esp [Version 1.2]

46 AinmhiRace.esp

47 Beautiful People.esp

48 CM Partners.esp

49 CM Partners NPC NE.esp

4A CM Partners More NPCs NE.esp

4B cmAbbeyAeryn.esp

4C DATalitha.esp

4D KT_CustomRaceFix.esp

++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

4E Bashed Patch, 0.esp

4F Elsweyr Color Map.esp

== CLOTHING=================

50 Armoured Arms Redone.esp

51 *censored* Rings.esp

== WEAPON===================

52 absolution.esp

53 Arcanite Reaper.esp

54 Ashkandi.esp

55 DaedricChainsaw-EV.esp

56 dragonslayer2-harderhits.esp

57 hopes_edge.esp

58 Nico's Dreadweave Axes.esp

59 rd2hmaces.esp

== NONE=====================

5A nt_CompanionForceEquip.esp

5B DragonKeep02c.esp

5C Absolutely_Sexy_Jensine.esp

5D All Spells Avalible for Enchanting and Spell Making.esp

5E Hirdamanapulus Stock-Armor-replacer.esp

 

Is anything jumping out, as far as mods that may cause issues? Is there any other info I could give that would help resolving this?

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I don't know all of those mods, but two thing stick out immediately:

 

I see Oscuro's Oblivion Overhaul.esp but no Oscuro's Oblivion Overhaul.esm -- which version do you have?

 

I see your Bashed Patch 0.esp way up the list -- it should be virtually last in the list, AND rebuilt every time you change mods (install/reinstall/change load order).

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I don't know all of those mods, but two thing stick out immediately:

 

I see Oscuro's Oblivion Overhaul.esp but no Oscuro's Oblivion Overhaul.esm -- which version do you have?

 

I see your Bashed Patch 0.esp way up the list -- it should be virtually last in the list, AND rebuilt every time you change mods (install/reinstall/change load order).

 

I honestly do not know which version I have (sorry!!! >.<). I know the version I downloaded did not have an esm packaged with it. Should I d/l a different version? Also, I use BOSS within Wrye Bash to order my mods.

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If your version of OOO didn't have an esm, then it's an older version, and you need only worry about whether or not to upgrade to the latest version. You only need either the 402.6Mb OMOD ready 7z file, OR the 406.6Mb exe file. The 1.34 beta 5 is not needed, but optional, remembering that it is a Beta!

 

Regarding your mods list, the only esp in your list that should load after Bashed Patch, 0.esp is Elsweyr Color Map.esp

 

You should use the File/Redate function or OBMM to move these files last, in this order, and then rebuild your patch:

 

KT_CustomRaceFix.esp

Cobl Filter Late MERGE ONLY.esp

Bashed Patch, 0.esp

Elsweyr Color Map.esp

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And after all that ... still getting the runtime errors ...

 

Are my saves FUBAR? I really hope not ....

 

EDIT: G/f (who is more computer savvy than I) is recommending copying my saves and my Data folder to a safe place and reinstalling Oblivion itself ... would this be advisable?

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It certainly couldn't hurt to reinstall. But I will advise one thing: if you are going to do this, when you reinstall, use the custom option and install Oblivion outside of the Program Files folder structure -- somewhere like C:\Games\Oblivion. Also, you might want to read Bben's Reinstall Procedure before doing so.
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