ub3rman123 Posted September 2, 2010 Share Posted September 2, 2010 I'm trying to build a temple in Blender for a school project. The problem I'm having is that many of the objects seem to 'share' textures. They each have their own UV map, but when I change the texture in NifSkope, all the other objects change texture as well. Anyone know how to solve this? Link to comment Share on other sites More sharing options...
alonsomartinez Posted September 2, 2010 Share Posted September 2, 2010 Hmmm are they multipley seperated objects ? Did you give them their own texturing property ? Link to comment Share on other sites More sharing options...
ub3rman123 Posted September 2, 2010 Author Share Posted September 2, 2010 How do I do that? Link to comment Share on other sites More sharing options...
alonsomartinez Posted September 2, 2010 Share Posted September 2, 2010 you can do it in nifkope or blender Link to comment Share on other sites More sharing options...
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