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Music in Mods


Michelene

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Does anyone know if there is a way to make a specific musical score play in certain locations? For example, if I want a certain score to play when my character is in Bruma, but a different one when he's visiting the Imperial City, or his home?

 

Thanks in advance for any advice.

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I believe it can be scripted by using Streammusic within a quest script, using the quest script to control it based on a getinworldspace, although this approach might not work with Open Cities mod. If you're trying to do that, you might be able to use getinsamecell, and have it point to an invisible activator or something, then put that activator in the main cells of the city (by gates and such) so that you'll trigger it upon entering the city. Can use Getincell for interiors such as inside a building.
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