Maniac3020 Posted September 3, 2010 Share Posted September 3, 2010 I've found the animation tab in the NPC edit window, and I know what animation I want to add to it, but there does not appear to be any way to add another animation, only select from the ones that already exist. I know there must be a way, but I can't find it, and the CS wiki is no help. Can someone help me? Link to comment Share on other sites More sharing options...
Hickory Posted September 3, 2010 Share Posted September 3, 2010 Is this an idle animation? Gameplay \ Idle Animations. Link to comment Share on other sites More sharing options...
Maniac3020 Posted September 4, 2010 Author Share Posted September 4, 2010 You're going to have to be more specific. I already looked at the Gameplay/Idle animations window. I can't see any way to add an animation to a particular npc from there. Link to comment Share on other sites More sharing options...
Hickory Posted September 4, 2010 Share Posted September 4, 2010 You're going to have to be more specific. I already looked at the Gameplay/Idle animations window. I can't see any way to add an animation to a particular npc from there. Animations files are read by the CS and the game when they are placed in their appropriate folders: Third person animations - meshes\characters\_maleFirst person animations - meshes\characters\_1stpersonSpecial animations - meshes\characters\_male\specialanims Once you have the files in their places, they become available in the CS, as you will see if you check any NPC's animation tab, where Sheogorath's cane walk is available (with SI). Link to comment Share on other sites More sharing options...
Maniac3020 Posted September 4, 2010 Author Share Posted September 4, 2010 I thought you were supposed to put Idle animations in the idleanims folder. But putting it the the specialanims folder, and then adding it to the animation list on an esp worked too. Thanks. Link to comment Share on other sites More sharing options...
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