audiodef Posted December 8, 2014 Share Posted December 8, 2014 (edited) I've been noticing that when citizens are killed in raids in Tundra Defense, the citizen count goes down, but the number of citizens in homes - when you activate houses to view house info - does not change. So at the moment, I have twelve citizens listed in my outpost office, but doing a manual "head check" according to house occupancy adds up to 16. This is probably addressed somewhere, but I haven't found any answer to dealing with this when I searched for it. I would like to not have to use a silly workaround like breaking down and rebuilding houses, which is a bit tedious even if I use nature houses for that purpose (as I have been doing). I would like to move in new citizens to existing houses when current residents are killed in raids. Edited December 8, 2014 by audiodef Link to comment Share on other sites More sharing options...
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