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Narind...is it just me, or...


Zaianya

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I would think a level 19 mage would be up to most tasks, even with OOO there to keep things interesting, but I'm working on Shadows in a Struggle for Power (I think that's what it's called), and I have to say--the number of people you're expected to be taking on is slightly ridiculous. I manage to draw them out one at a time, which is how I clear out the first level, but once I'm on the second level (which is only accessible by jumping off a balcony???), I start getting my respective parts handed to me. I just die a lot.

 

Is it just me, or is this quest better left until...I don't even know, level 30 maybe? I simply cannot manage fighting five enemies at a time, when each of those enemies is summoning two powerful animals to aid them. Does anybody have ANY strategies for coping with this incredibly difficult quest?

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I found it really hard too. You'll probably have to go all out if you want to beat it - heavily enchanted clothes (try to use lots of separate pieces instead of a robe so you can get more enchantments), enchanted weapons, gems to recharge, alchemy buffs, spell buffs, scroll buffs, etc. Summon creatures and/or bring companions. Try to take them one at a time. Be as cheesy as you can be.
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No way.

 

Not on your own anyway. 19 is absolutely nothing in Oblivion terms, I'd say 30+

 

The problem with Oblivion is that because it auto levels monsters to you, when you suddenly face something not autoleveled, you're toast. Because you have absolutely no yardstick for how strong or weak your character is.

 

If you insist on trying to go through this at such a junior level, then I suggest you atleast get some proper spells for it, like Midas Missile Shield and Summon Ebony Titan. You arent going to get through that with vanilla spells, you've got to pick your weapon right for the opposition-you cant just pew pew through Oblivion with Electrocution and expect to win-you just wont.

 

Do yourself a favour and prepare. Start by getting Midas Magic, no mage should ever be without that mod, since they're useless without it and the tactical freedom it gives. Secondly, use your enemy's strengths against them. They like to fight at rnage and favour ebony arrows, SO USE THAT AGAINST THE SCUM!!!

 

An archer is vulnerable primarily to creatures attacking them up close or in groups. Summon some pets and press the attack, either with Partners, or a group of summoned creatures. Next, you'll need better equipment.

 

It's a common arrogance/misconception that spellcasters dont need good armour. THEY DO! Dont be lazy, train some armour like the rest of us and maybe you'll make it out alive, this goes double if you're some sort of elf-they've got bones of toothpick, so you'll need to plate up.

 

Also, dont get lazy or arrogant. You may be a mage vs a runty archer, but that runty archer is actualy a lot better trained than you and has the unerring accuracy of a high end AIM-bot. So fight your best, keep all your spells charged, and for goodness sake, mix n match. You arent just going to blast through here on any level.

 

Many spellcasters who's gameplay videos I have seen are so arrogant that they dont bother with one of the game's best spells: Shield. Keep your shield charged, with OOO you've got a maximum allowance of 80% damage mitigation, but every point of shield means you take 1% less damage, and thats a lot when you get to 80 of em.

 

Keep your spells charged, your eyes open, and most of all, train up. In Oblivion my spellcaster is level 68-just because 19 spawns gloomwraiths and other endgame baddies, doesnt mean you arent only half way there. So keep at it, work hard, and by 30 you'll be ready. When you finish your first skillsheet, use the CharGenAmulet from this very site to change in some new class skills and train those. In this way you can VASTLY improve your power, while remaining a mere mortal and thus 100% balanced.

 

In this way fighters can train for bows and light armour to add ambushing abilities and a rnaged attack, mages can get some much needed armour, theives can learn how to use a diferent weapon-it only makes you stronger and it's actualy a fully balanced game feature.

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Having a non-optimized Nightblade character I could still handle all ruins by simply jump up on something high and then use fireballs or shock spells.

So, whenever you move about: "JUMP"! That way you train your neccessary skill to get up, out of harm...

(I always pressed the jump button because I was bored, which was good for me in then end:))

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No way.

 

Not on your own anyway. 19 is absolutely nothing in Oblivion terms, I'd say 30+

 

The problem with Oblivion is that because it auto levels monsters to you, when you suddenly face something not autoleveled, you're toast. Because you have absolutely no yardstick for how strong or weak your character is.

 

If you insist on trying to go through this at such a junior level, then I suggest you atleast get some proper spells for it, like Midas Missile Shield and Summon Ebony Titan. You arent going to get through that with vanilla spells, you've got to pick your weapon right for the opposition-you cant just pew pew through Oblivion with Electrocution and expect to win-you just wont.

 

Do yourself a favour and prepare. Start by getting Midas Magic, no mage should ever be without that mod, since they're useless without it and the tactical freedom it gives. Secondly, use your enemy's strengths against them. They like to fight at rnage and favour ebony arrows, SO USE THAT AGAINST THE SCUM!!!

 

An archer is vulnerable primarily to creatures attacking them up close or in groups. Summon some pets and press the attack, either with Partners, or a group of summoned creatures. Next, you'll need better equipment.

 

It's a common arrogance/misconception that spellcasters dont need good armour. THEY DO! Dont be lazy, train some armour like the rest of us and maybe you'll make it out alive, this goes double if you're some sort of elf-they've got bones of toothpick, so you'll need to plate up.

 

Also, dont get lazy or arrogant. You may be a mage vs a runty archer, but that runty archer is actualy a lot better trained than you and has the unerring accuracy of a high end AIM-bot. So fight your best, keep all your spells charged, and for goodness sake, mix n match. You arent just going to blast through here on any level.

 

Many spellcasters who's gameplay videos I have seen are so arrogant that they dont bother with one of the game's best spells: Shield. Keep your shield charged, with OOO you've got a maximum allowance of 80% damage mitigation, but every point of shield means you take 1% less damage, and thats a lot when you get to 80 of em.

 

Keep your spells charged, your eyes open, and most of all, train up. In Oblivion my spellcaster is level 68-just because 19 spawns gloomwraiths and other endgame baddies, doesnt mean you arent only half way there. So keep at it, work hard, and by 30 you'll be ready. When you finish your first skillsheet, use the CharGenAmulet from this very site to change in some new class skills and train those. In this way you can VASTLY improve your power, while remaining a mere mortal and thus 100% balanced.

 

In this way fighters can train for bows and light armour to add ambushing abilities and a rnaged attack, mages can get some much needed armour, theives can learn how to use a diferent weapon-it only makes you stronger and it's actualy a fully balanced game feature.

 

This is some excellent tactical advice, and here's what I ended up doing (though I still got a bit creamed):

 

Enchanted every piece of armor with +12 shield constant effect (after I sold all those archer's equipment, I certainly had the cash). This gave me something like 50 in the armor department. I intend to take the rest of this advice and just train, level, and wait.

 

You're right--having never used OOO, and dealing with Vanilla Oblivion for too long, I'd forgotten what it's like to deal with something you're not prepared to deal with. This is AWESOME!

 

PS: I like to think I'm not remotely 'arrogant' about a video game character :) ...I actually pour quite a lot into light armor, regardless of what sort of character I'm putting together.

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