yk0520 Posted September 6, 2010 Share Posted September 6, 2010 When beginning the Tranquilty Lane simulation in vault 112, several characters/objects seem to be swimming or floating. After getting off the bench and taking a few steps, everything goes murky and you start getting a rad count as if under water with no way to surface. You also cannot interact with anyone and (without godmode) you drown. When I checked several location mods by uninstalling or disabling (Mantis Labs, Arefu Expanded, FLAK:Fallout Location Addition Kit). I managed to stop the flooding by disabling FLAK and then reenabled the mod after the quest was finished. I also noticed a small problem with vault 96 where most of the halucinations would not trigger with FLAK enabled. Has anyone else run into this problem and is there a workaround besides dis/reenabling the mod, or is there something else that might be triggering this. Link to comment Share on other sites More sharing options...
SunnySummers Posted September 14, 2010 Share Posted September 14, 2010 I've faced a similar issue earlier not during the tranquility lane quest but in a worldspace that I created.I guess this has something to do with the geck autowater bug. Have you installed a mod that adds placeable water to that particular cell? if you do , I guess you need to adjust the water setting in the worldspace window. I don't have an idea about FLAK coz I haven't tried it but I was able to solve the same exact problem without disabling the mod, by just adjusting the water settings.This is what i did-: 1-I deleted the placeable water.2-checked the box for no lod water in the worldspace window.3-Dropped the default water height to -10000..you could try either one or all of these. ....I hope it helps Link to comment Share on other sites More sharing options...
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