Deleted1744345User Posted December 14, 2014 Share Posted December 14, 2014 (edited) Hello all, I'm getting frequent freezes when outside and it seems to happen even more frequently during combat. I can't be sure what specific mod is causing the issue or if there are any issues with my load order. I have made appropriate .ini performance tweaks, Fallout 3 is 4GB enabled, and I used LOOT to sort my load order. I suspect that the issue could be narrowed down to a few mods: MMM, MTC wasteland travelers, or RH Ironsights. Reducing spawns in MMM and MTC has only helped very slightly. It's not like I'm running a weak machine either; I have an i5 3570k overclocked to 4.5GHz with a 4GB GTX 770 and 8GB of RAM. I've gotten to a point where I can't play more than 5 minutes without freezing or CTD'ing, so any advice is appreciated. Load order is below. Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmAmbient Temperature.esmInventory Access.esmCALIBR.esmMart's Mutant Mod.esmMothership Crew.esmAbbreviated Effects.esmTSC Expansion.esmCRAFT.esmFO3 Wanderers Edition - Main File.esmProject Beauty.esmDCInteriors_ComboEdition.esmEVE.esmPortableCampStuff.esmRH_IRONSIGHTS.esmxCALIBR.esmAmbient Temperature - OA.espDarNifiedUIF3.espPortableCampStuff - FWE.espFO3 Wanderers Edition - Main File.espPPA - The Pitt.espMart's Mutant Mod - DC Interiors.espPortableCampStuff - CRAFT.espFlora Overhaul.espCASM.espPortableCampStuff - The Pitt.espFellout-Full.espAmbient Temperature HUD.espMTC Wasteland Travellers.espWeaponModKits.espPortableCampStuff - WMK.espRH_WMK_Bridge.espWeaponModKits - FWE Master Release.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espBlackened FWE + MMM + EVE + Project Beauty.espBoSPatrols.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - More Gore.espFO3 Wanderers Edition - DLC The Pitt.espUUF3P - FWE Patch.espRH_FWE_Bridge.espPortableCampStuff - Point Lookout.espPowered Power Armor.espPPA - Operation Anchorage.espPPA - Ambient Temperature.espPPA - Broken Steel.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espUndergroundHideout.espxCALIBRammo_FWE.espPPA - FWE.espMTC Wasteland Travellers (Optional)- Crowded Cities.espRH_EVE_Bridge.espPPA - Mothership Zeta.espWeaponModKits - BrokenSteel.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espWeaponModKits - PointLookout.espUH-FWE-WMK-DLC.espPersonalTerminal.espmerge.esp Edited December 14, 2014 by Guest Link to comment Share on other sites More sharing options...
prensa Posted December 14, 2014 Share Posted December 14, 2014 OriginOFPain - Hello! "I have made appropriate .ini performance tweaks" Does that include the multi core fix? Fallout 3 has trouble with multi core computers, mainly with ones that have more than two cores & use hyperthreading.That tends to be the main cause of freezing in Fallout 3. "I have an i5" i5's can be from 2 to 4 cores so you could need the .ini fix. Also, if you have added the multi core fix, make sure you applied it to the correct .ini as there is a Fallout_default.ini in the Fallout 3 folder that sometimes people confuse for the main .ini. Making the change to Fallout_default.ini won't fix the freeze bug as that .ini is only used when Fallout needs to rebuild your main .ini.The one you want to change is:For XP:My Documents\My Games\Fallout3\For Vista & Win7:Documents\My Games\Fallout3The file you want will be called:FALLOUT.iniOpen the .ini with Notepad & change this line:bUseThreadedAI=0to:bUseThreadedAI=1& insert this line under it:iNumHWThreads=2Save & close your ini.Hope this helps!Prensa Link to comment Share on other sites More sharing options...
Deleted1744345User Posted December 14, 2014 Author Share Posted December 14, 2014 Thanks, but I've done that already. Processor is quad-core, so I had set bUseThreadedAI=1 and iNumHWThreads=4. I made sure to tweak fallout.ini and not fallout_prefs.ini. Link to comment Share on other sites More sharing options...
M48A5 Posted December 14, 2014 Share Posted December 14, 2014 Thanks, but I've done that already. Processor is quad-core, so I had set bUseThreadedAI=1 and iNumHWThreads=4. I made sure to tweak fallout.ini and not fallout_prefs.ini. That edit is wrong. iNumHWThreads=2 is the correct edit. Also, go over your load order and make corrections. See the FWE download page for a sample of a correct load order. Just scroll to the bottom of the page. You must keep in mind that compatibility patches are to load after the mods they are patching. Otherwise the patch will be over-written by the mod. Link to comment Share on other sites More sharing options...
Deleted1744345User Posted December 14, 2014 Author Share Posted December 14, 2014 Thanks, but I've done that already. Processor is quad-core, so I had set bUseThreadedAI=1 and iNumHWThreads=4. I made sure to tweak fallout.ini and not fallout_prefs.ini. That edit is wrong. iNumHWThreads=2 is the correct edit. Also, go over your load order and make corrections. See the FWE download page for a sample of a correct load order. Just scroll to the bottom of the page. You must keep in mind that compatibility patches are to load after the mods they are patching. Otherwise the patch will be over-written by the mod. Thanks for your input. I could've sworn that iNumHWThreads should equal 4 since I have a quad core processor. I'll look at my load order too, even though LOOT ordered it the way it is now. Link to comment Share on other sites More sharing options...
M48A5 Posted December 14, 2014 Share Posted December 14, 2014 " I could've sworn that iNumHWThreads should equal 4 since I have a quad core processor." The reason you need to make the edit is because you do have a quad core. Fallout 3 has a problem running on more than 2 cores which usually results in the game freezing. I am suggesting that you look at the FWE page for a load order is because the sample was put together by the team that created FWE. LOOT seems to work with Skyrim but from the examples I have seen for Fallout 3, it jumbles the mods and causes problems. Link to comment Share on other sites More sharing options...
Deleted1744345User Posted December 14, 2014 Author Share Posted December 14, 2014 (edited) I'm still getting crashes after setting iNumHWThreads=2 and rearranging my load order. It seems to happen every time I approach the Super Duper Mart. I fear it's MMM spawning something that causes the CTDs because disabling MTC has no effects. By the way, I'm using the Paradox Merged version of MMM, with the Blackened compatibility patch. EDIT: A few more test runs results in general freezing during prolonged combat, usually when I'm unloading magazines into the enemy. Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCRAFT.esmCALIBR.esmxCALIBR.esmProject Beauty.esmMothership Crew.esmTSC Expansion.esmDCInteriors_ComboEdition.esmPortableCampStuff.esmInventory Access.esmAbbreviated Effects.esmRH_IRONSIGHTS.esmEVE.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmAmbient Temperature.esmDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espPortableCampStuff - The Pitt.espPortableCampStuff - Point Lookout.espPortableCampStuff - CRAFT.espPersonalTerminal.espUndergroundHideout.espBoSPatrols.espPowered Power Armor.espPPA - Operation Anchorage.espPPA - The Pitt.espPPA - Broken Steel.espPPA - Mothership Zeta.espPPA - Ambient Temperature.espCASM.espRH_EVE_Bridge.espFlora Overhaul.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - More Gore.espPortableCampStuff - FWE.espPPA - FWE.espxCALIBRammo_FWE.espRH_FWE_Bridge.espUUF3P - FWE Patch.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espPortableCampStuff - WMK.espUH-FWE-WMK-DLC.espRH_WMK_Bridge.espMart's Mutant Mod - DC Interiors.espBlackened FWE + MMM + EVE + Project Beauty.espAmbient Temperature - OA.espAmbient Temperature HUD.espFellout-Full.espMergedPatch.esp Edited December 14, 2014 by Guest Link to comment Share on other sites More sharing options...
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